private static void _Progress(Dictionary <int, int> gacha_results, List <Models.Character> characters, int group_id, GameService.ItemList item = null, bool isBonus = false) { var gacha_table = ACDC.Gacha_TableData.Values.Where(x => x.GroupId == group_id && characters.IsAvailable(x.ItemID)).ToList(); if (gacha_table.Count == 0) { return; } int rate = MathHelpers.GetRandomInt(gacha_table.Sum(x => x.get_rate)); int gacha_item_id = 0, gacha_item_count = 0; foreach (var gacha_data in gacha_table) { if (rate < gacha_data.get_rate) { gacha_item_id = gacha_data.ItemID; gacha_item_count = MathHelpers.GetRandomInt(gacha_data.Count_min, gacha_data.Count_max + 1); break; } rate -= gacha_data.get_rate; } if (gacha_item_id == 0) { return; } if (!gacha_results.ContainsKey(gacha_item_id)) { gacha_results.Add(gacha_item_id, gacha_item_count); } else { gacha_results[gacha_item_id] += gacha_item_count; } if ((GameItemType)ACDC.GameItemData[gacha_item_id].Item_Type == GameItemType.Character) { characters.Add(new Models.Character() { character_type = ACDC.GameItemData[gacha_item_id].LinkId }); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = gacha_item_id, ItemCount = gacha_item_count, IsBonus = isBonus }); } }
public static async Task <bool> Insert(Session session, Models.User user, Models.Character character, int item_id, int item_count, LogReason reason, GameService.ItemList item = null, string sParam1 = "", string sParam2 = "") { var game_item_data = ACDC.GameItemData[item_id]; if (game_item_data == null || game_item_data == default(JGameItemData)) { Log.Error($"cannot find item:{item_id}, user_name:{session.user_name}"); return(false); } switch ((GameItemType)game_item_data.Item_Type) { case GameItemType.Goods: { user[item_id] += item_count; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Medal_Charging: { user.medal_charge = (int)MedalChargeConst.MaxCharge; user.medal_charge_time = DateTime.UtcNow; user.IsDirty = true; if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } } break; case GameItemType.Character: { if (await CharacterManager.InsertCharacter(session.member_no, session.user_no, session.user_name, session.player_id, game_item_data.LinkId) == null) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.CharacterPiece: { if (await CharacterManager.AddCharacterPiece(session, character, game_item_data.LinkId, item_count) == false) { return(false); } if (item != null) { item.Items.Add(new GameService.ItemInfo() { ItemId = item_id, ItemCount = item_count }); } _ = LogProxy.writeActionLog(session, "캐릭터", "조각획득", game_item_data.LinkId.ToString()).ConfigureAwait(false); } break; case GameItemType.Gacha: { if (await GachaBox.Progress(session, user, character, game_item_data, item, reason) == false) { return(false); } } break; default: return(false); } await MissionManager.OnTrigger(session, MissionUserAction.GetItem, item_id, item_count); //History.Info(session.member_no, session.user_no, session.character_no, HistoryLogAction.GainItem, (byte)reason, (int)item_id, (int)item_count, sParam1, sParam2); if (reason != null) { if ((GameItemType)game_item_data.Item_Type == GameItemType.Goods) { _ = LogProxy.writeResourceLog(session, reason.paid, item_id.ToString(), item_count, 0, user[item_id], "add", reason.reason, reason.sub_reason).ConfigureAwait(false); } else { _ = LogProxy.writeItemLog(session, game_item_data.Item_Type.ToString(), item_id.ToString(), "y", "", item_count, "", 0, 0, "add", reason.reason, reason.sub_reason, "").ConfigureAwait(false); } } return(true); }
static public async Task <bool> Progress(Session session, Models.User user, Models.Character character, JGameItemData game_item_data, GameService.ItemList item, LogReason reason) { JGacha_Box_BaseData gacha_base = ACDC.Gacha_Box_BaseData[game_item_data.LinkId]; var characters = await CharacterCache.Instance.GetEntities(session.member_no, session.user_no, true); Dictionary <int, int> gacha_results = new Dictionary <int, int>(); for (int i = 0; i < gacha_base.reward_item_group_id.Length; ++i) { _Progress(gacha_results, characters, gacha_base.reward_item_group_id[i], item); } if (gacha_base.bonus_rate != 0 && MathHelpers.GetRandomInt(100) < gacha_base.bonus_rate) { _Progress(gacha_results, characters, gacha_base.bonus_group_id, item, true); } foreach (var gacha_result in gacha_results) { await Inventory.Insert(session, user, character, gacha_result.Key, gacha_result.Value, reason, null, item?.Items.Where(x => x.ItemId == gacha_result.Key).Count().ToString(), game_item_data.id.ToString()); } return(true); }