/// <summary>Register service method with a service binder with or without implementation. Useful when customizing the service binding logic. /// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary> /// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static void BindService(grpc::ServiceBinderBase serviceBinder, GameServerConfigsServiceBase serviceImpl) { serviceBinder.AddMethod(__Method_ListGameServerConfigs, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Google.Cloud.Gaming.V1Beta.ListGameServerConfigsRequest, global::Google.Cloud.Gaming.V1Beta.ListGameServerConfigsResponse>(serviceImpl.ListGameServerConfigs)); serviceBinder.AddMethod(__Method_GetGameServerConfig, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Google.Cloud.Gaming.V1Beta.GetGameServerConfigRequest, global::Google.Cloud.Gaming.V1Beta.GameServerConfig>(serviceImpl.GetGameServerConfig)); serviceBinder.AddMethod(__Method_CreateGameServerConfig, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Google.Cloud.Gaming.V1Beta.CreateGameServerConfigRequest, global::Google.LongRunning.Operation>(serviceImpl.CreateGameServerConfig)); serviceBinder.AddMethod(__Method_DeleteGameServerConfig, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::Google.Cloud.Gaming.V1Beta.DeleteGameServerConfigRequest, global::Google.LongRunning.Operation>(serviceImpl.DeleteGameServerConfig)); }
/// <summary>Creates service definition that can be registered with a server</summary> /// <param name="serviceImpl">An object implementing the server-side handling logic.</param> public static grpc::ServerServiceDefinition BindService(GameServerConfigsServiceBase serviceImpl) { return(grpc::ServerServiceDefinition.CreateBuilder() .AddMethod(__Method_ListGameServerConfigs, serviceImpl.ListGameServerConfigs) .AddMethod(__Method_GetGameServerConfig, serviceImpl.GetGameServerConfig) .AddMethod(__Method_CreateGameServerConfig, serviceImpl.CreateGameServerConfig) .AddMethod(__Method_DeleteGameServerConfig, serviceImpl.DeleteGameServerConfig).Build()); }