public void PauseGame()
 {
     gameScreenStatus = GameScreenStatus.inPause;
     PauseAllSoundEffects();
 }
 public void UnpauseGame()
 {
     gameScreenStatus = GameScreenStatus.inGame;
     ResumeAllSoundEffects();
 }
 public GameFlow()
 {
     pauseMenu        = new PauseMenu();
     gameUI           = new GameUI();
     gameScreenStatus = GameScreenStatus.inGame;
 }