internal static void Init(ScoreObjectController scoreObjectController, int initBallsCount) { GameScoreController = new GameScoreController(); ScoreTaskController = new ScoreTaskController(); BallsController = new BallsController(initBallsCount); ScoreObjectController = scoreObjectController; }
//private TeamViewModel team; public AutoBattleScreen() { InitializeComponent(); GameScoreController game = new GameScoreController(); game.Start(true); }
internal static void Dispose() { GameScoreController = null; ScoreTaskController = null; BallsController = null; ScoreObjectController = null; }
// Start is called before the first frame update void Start() { this.gameScoreController = FindObjectOfType <GameScoreController>(); this.numberOfCollisions = 0; if (this.EnemyPath.Count > 0) { this.transform.position = this.EnemyPath.First(); } this.enemyDeathSound = this.GetComponent <AudioSource>(); StartCoroutine(Fire()); }
void Start() { this.cameraController = Camera.main.GetComponent <CameraController> (); this.spawnStuffController = GameObject.FindWithTag("GameController"). GetComponent <GameSpawnStuffController>(); this.scoreController = GameObject.FindWithTag("GameController"). GetComponent <GameScoreController>(); this.beeController = GameObject.FindWithTag("bee"). GetComponent <BeeController>(); this.jarController = GameObject.FindWithTag("jar"). GetComponent <JarController>(); this.uiManagerController = GameObject.Find("UIManager").GetComponent <UIManagerController> (); audioSource = GetComponents <AudioSource>(); }
public void Real_Example_Through_Web2() { GameScoreController controller = new GameScoreController(); var data = new List <FrameViewModel> { new FrameViewModel { First = 5, Second = 3 }, new FrameViewModel { First = 3, Second = 4 }, new FrameViewModel { First = 8, Second = 2 }, new FrameViewModel { First = 1, Second = 1 }, new FrameViewModel { First = 10, Second = 0 }, new FrameViewModel { First = 2, Second = 4 }, new FrameViewModel { First = 5, Second = 4 }, new FrameViewModel { First = 3, Second = 6 }, new FrameViewModel { First = 2, Second = 6 }, new FrameViewModel { First = 10, Second = 2, Third = 2 } }; JsonResult result = controller.Frames(data); Assert.AreEqual("{ score = 90 }", result.Data.ToString()); }
void Awake() { controller = this; }
void Awake() { GSC = this; score = 0; bestScore = PlayerPrefs.GetInt("BestScorePlatforms", 0); }
public override void Enter() { base.Enter(); _gameScoreController = new GameScoreController(); }
private async void AutoBattle_Command(object sender, EventArgs e) { GameScoreController game = new GameScoreController(); await Navigation.PushAsync(new ScoreDetailPage(new ScoreDetailViewModel(game.Start(true)))); }