void Awake() { _gameManager = GetComponent <GameManager>(); _gameSceneUIManager = GetComponent <GameSceneUIManager>(); _gameInputManager = GetComponent <GameInputManager>(); _gameSceneScoreManager = GetComponent <GameSceneScoreManager>(); _gameSceneSpawnManager = GetComponent <GameSceneSpawnManager>(); }
void Awake() { instance = this; }
private void Awake() { UIManager = this; }