/// <summary> /// 点击事件 /// </summary> public void OnItemClick() { string rule = GamePatternModel.Inst.DeserializeRuleJosn(mData.rule, true); GameRoomInfoWidget mRoomInfoWidget = BaseView.GetWidget <GameRoomInfoWidget>(AssetsPathDic.GameRoomInfoWidget, Global.Inst.GetController <GamePatternController>().mView.transform); mRoomInfoWidget.ShowContent(rule); mRoomInfoWidget.ShowJoinRoomBtn(mData.roomId); }
/// <summary> /// 查看房间信息点击 /// </summary> public void OnRoomInfoBtnClick() { string rule = GamePatternModel.Inst.DeserializeRuleJosn(XXGoldFlowerGameModel.Inst.mRoomRules, true, XXGoldFlowerGameModel.Inst.mGoldPattern); if (mRoomInfoWidget == null) { mRoomInfoWidget = BaseView.GetWidget <GameRoomInfoWidget>(AssetsPathDic.GameRoomInfoWidget, Global.Inst.GetController <XXGoldFlowerGameController>().mView.transform); } mRoomInfoWidget.ShowContent(rule); }