Esempio n. 1
0
        public void Migrate()
        {
            var realms = SourceDbContext.Realms.ToList();

            foreach (var realm in realms)
            {
                var newEntity = new GameRealm()
                {
                    Id     = _gameRealmKeyMapper.MapKey(realm.Id),
                    Name   = realm.Name,
                    GameId = realm.GameId
                };

                TargetDbContext.GameRealms.Add(newEntity);
            }

            TargetDbContext.SaveChanges();
        }
Esempio n. 2
0
        public void Migrate()
        {
            var guilds = SourceDbContext.Guilds.ToList();

            foreach (var guild in guilds)
            {
                var newGuild = new GameGuild()
                {
                    Id          = _gameGuildKeyMapper.MapKey(guild.Id),
                    Name        = guild.Name,
                    GameId      = guild.GameId,
                    GameRealmId = _gameRealmKeyMapper.MapKey(guild.RealmId)
                };

                TargetDbContext.GameGuilds.Add(newGuild);
            }

            TargetDbContext.SaveChanges();
        }
        public void Migrate()
        {
            var guildCharacters = SourceDbContext.GuildCharacters.ToList();

            foreach (var guildCharacter in guildCharacters)
            {
                var newEntity = new GameCharacter()
                {
                    Id          = _gameCharacterKeyMapper.MapKey(guildCharacter.Id),
                    Name        = guildCharacter.Name,
                    FromTime    = guildCharacter.FromTime,
                    EndTime     = guildCharacter.EndTime,
                    GameRealmId = _gameRealmKeyMapper.MapKey(guildCharacter.RealmId)
                };

                TargetDbContext.GameCharacters.Add(newEntity);
            }

            TargetDbContext.SaveChanges();
        }