void Update() { if (gPI == null) { gPI = GameObject.FindWithTag("Handler").GetComponent <GamePadInputs> (); } if (tPC == null) { tPC = GameObject.FindWithTag("Player").GetComponent <ThirdPersonController> (); } if (!inCutscene && tPC.inACutscene && this.gameObject.name == tPC.currentNPCName) { textBoxGUIPos.GetComponentInChildren <Text> ().text = ""; textBoxGUIPos.gameObject.SetActive(false); if (currentPage != 0) { RemoveReplies(); } canInteract = false; StartCoroutine(CloseDelay()); camF.transitionBackFromCutscene = true; camF.prevLookAt = dialogue[currentPage].cameraFocus.position; tPC.inACutscene = false; camF.cutsceneMode = false; camF.canFreeMode = true; if (!hideHUDDuringCutscene) { GameObject.FindWithTag("Handler").GetComponent <HUD>().DrawHUD(); } } if (currentPage >= dialogue.Length && inCutscene && this.gameObject.name == tPC.currentNPCName) { inCutscene = false; if (!hideHUDDuringCutscene) { GameObject.FindWithTag("Handler").GetComponent <HUD> ().DrawHUD(); } } if (inCutscene && this.gameObject.name == tPC.currentNPCName) { if (gPI.pressLeftB() && changedSpeed) { if (currentString >= dialogue [currentPage].content.Length) { if (dialogue[currentPage].replies.Length == 0) { if (dialogue[currentPage].nextPageID <0 || dialogue[currentPage].nextPageID> dialogue.Length) { inCutscene = false; } else { prevPage = currentPage; currentPage = dialogue[currentPage].nextPageID; RefreshValues(); } } else { if (eventSys.currentSelectedGameObject != null) { int s = 0; while (s < dialogue[currentPage].replies.Length) { if (replyButtons[s].gameObject == eventSys.currentSelectedGameObject) { prevPage = currentPage; currentPage = dialogue[currentPage].replies[s].resultingPageID; RefreshValues(); } s++; } } } } else { useSpeed = 0f; changedSpeed = false; } } if (eventSys.currentSelectedGameObject == null && Vector3.Magnitude(new Vector3(gPI.LH(), 0f, gPI.LV())) > 0.4f && dialogue[currentPage].replies.Length > 0 && currentString == dialogue[currentPage].content.Length) { replyButtons [0].Select(); } if (currentString != dialogue[currentPage].content.Length && !counting) { counting = true; StartCoroutine(DisplayText()); } if (currentString >= dialogue[currentPage].content.Length && dialogue[currentPage].replies.Length > 0 && !organizedReplies) { organizedReplies = true; int a = 0; int x = 0; int y = 0; replyButtons = new Button[dialogue[currentPage].replies.Length]; RectTransform rectTransform = replyButtonsPosition.GetComponent <RectTransform>(); while (a < dialogue[currentPage].replies.Length) { if (Mathf.Abs(x) == maxReplyButtonsPerRow) { x = 0; if (drawRepliesUpwards) { y++; } else { y--; } } replyButtons[a] = Instantiate(replyButtonsPosition) as Button; replyButtons[a].transform.SetParent(npcCanvas.transform); replyButtons[a].gameObject.SetActive(true); replyButtons[a].name = "Reply Option " + a; replyButtons[a].GetComponent <RectTransform>().anchoredPosition = rectTransform.anchoredPosition + new Vector2((rectTransform.rect.width + repliesXSpacing) * x, (rectTransform.rect.height + repliesYSpacing) * y); replyButtons[a].GetComponentInChildren <Text>().text = dialogue[currentPage].replies[a].text; a++; if (drawRepliesLeftwards) { x--; } else { x++; } } eventSys.firstSelectedGameObject = replyButtons[0].gameObject; replyButtons[0].Select(); } } }
void Start() { gPI = this.GetComponent <GamePadInputs>(); activeLXaxis = () => { return(gPI.LH()); }; activeLYaxis = () => { return(gPI.LV()); }; activeRXaxis = () => { return(gPI.RH()); }; activeRYaxis = () => { return(gPI.RV()); }; activeMXaxis = () => { return(gPI.MX()); }; activeMYaxis = () => { return(gPI.MY()); }; activeInstrument = () => { return(gPI.RT()); }; activeLXaxis2 = () => { return(gPI.LH2()); }; activeLYaxis2 = () => { return(gPI.LV2()); }; activeRXaxis2 = () => { return(gPI.RH2()); }; activeRYaxis2 = () => { return(gPI.RV2()); }; activeMYaxis2 = () => { return(gPI.MY2()); }; activeInstrument2 = () => { return(gPI.RT2()); }; activeLXaxis3 = () => { return(gPI.LH3()); }; activeLYaxis3 = () => { return(gPI.LV3()); }; activeRXaxis3 = () => { return(gPI.RH3()); }; activeRYaxis3 = () => { return(gPI.RV3()); }; activeMYaxis3 = () => { return(gPI.MY3()); }; activeInstrument3 = () => { return(gPI.RT3()); }; activeLXaxis4 = () => { return(gPI.LH4()); }; activeLYaxis4 = () => { return(gPI.LV4()); }; activeRXaxis4 = () => { return(gPI.RH4()); }; activeRYaxis4 = () => { return(gPI.RV4()); }; activeMYaxis4 = () => { return(gPI.MY4()); }; activeInstrument4 = () => { return(gPI.RT4()); }; activeAttackPress = () => { return(gPI.pressRightB()); }; activeJumpPress = () => { return(gPI.pressAction()); }; activeGlidePress = () => { return(gPI.pressTopB()); }; activeLeafPress = () => { return(gPI.pressTopB()); }; activeRunPress = () => { return(gPI.pressLeftB()); }; activeStartPress = () => { return(gPI.pressStart()); }; activeAttackHold = () => { return(gPI.holdRightB()); }; activeJumpHold = () => { return(gPI.holdAction()); }; activeGlideHold = () => { return(gPI.holdTopB()); }; activeLeafHold = () => { return(gPI.holdTopB()); }; activeRunHold = () => { return(gPI.holdLeftB()); }; activeStartPress = () => { return(gPI.holdStart()); }; activeAttackPress2 = () => { return(gPI.pressRightB2()); }; activeJumpPress2 = () => { return(gPI.pressAction2()); }; activeGlidePress2 = () => { return(gPI.pressTopB2()); }; activeLeafPress2 = () => { return(gPI.pressTopB2()); }; activeRunPress2 = () => { return(gPI.pressLeftB2()); }; activeStartPress2 = () => { return(gPI.pressStart2()); }; activeAttackHold2 = () => { return(gPI.holdRightB2()); }; activeJumpHold2 = () => { return(gPI.holdAction2()); }; activeGlideHold2 = () => { return(gPI.holdTopB2()); }; activeLeafHold2 = () => { return(gPI.holdTopB2()); }; activeRunHold2 = () => { return(gPI.holdLeftB2()); }; activeStartPress2 = () => { return(gPI.holdStart2()); }; activeAttackPress3 = () => { return(gPI.pressRightB3()); }; activeJumpPress3 = () => { return(gPI.pressAction3()); }; activeGlidePress3 = () => { return(gPI.pressTopB3()); }; activeLeafPress3 = () => { return(gPI.pressTopB3()); }; activeRunPress3 = () => { return(gPI.pressLeftB3()); }; activeStartPress3 = () => { return(gPI.pressStart3()); }; activeAttackHold3 = () => { return(gPI.holdRightB3()); }; activeJumpHold3 = () => { return(gPI.holdAction3()); }; activeGlideHold3 = () => { return(gPI.holdTopB3()); }; activeLeafHold3 = () => { return(gPI.holdTopB3()); }; activeRunHold3 = () => { return(gPI.holdLeftB3()); }; activeStartPress3 = () => { return(gPI.holdStart3()); }; activeAttackPress4 = () => { return(gPI.pressRightB4()); }; activeJumpPress4 = () => { return(gPI.pressAction4()); }; activeGlidePress4 = () => { return(gPI.pressTopB4()); }; activeLeafPress4 = () => { return(gPI.pressTopB4()); }; activeRunPress4 = () => { return(gPI.pressLeftB4()); }; activeStartPress4 = () => { return(gPI.pressStart4()); }; activeAttackHold4 = () => { return(gPI.holdRightB4()); }; activeJumpHold4 = () => { return(gPI.holdAction4()); }; activeGlideHold4 = () => { return(gPI.holdTopB4()); }; activeLeafHold4 = () => { return(gPI.holdTopB4()); }; activeRunHold4 = () => { return(gPI.holdLeftB4()); }; activeStartPress4 = () => { return(gPI.holdStart4()); }; }