public DxWindow(GameOverlayExtension overlay, string name) : base(overlay, name) { BorderThickness = 1; Width = overlay.Window.Width; Height = overlay.Window.Height; Border = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 0); Fill = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 0); DrawOnTopList = new List <DxControl>(); }
public DxGrid(GameOverlayExtension overlay, string name) : base(overlay, name) { Width = 100; Height = 100; BorderThickness = 0; Fill = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 1); HoverFill = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 1); DownFill = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 1); Border = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 0); HoverBorder = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 0); DownBorder = overlay.Window.Graphics.CreateSolidBrush(0, 0, 0, 0); }
public DxComboBox(GameOverlayExtension overlay, string name) : base(overlay, name) { Width = 150; Height = 21; Fill = overlay.Window.Graphics.CreateSolidBrush(3, 5, 13); HoverFill = overlay.Window.Graphics.CreateSolidBrush(0, 11, 22); ActiveFill = overlay.Window.Graphics.CreateSolidBrush(3, 18, 33); Border = overlay.Window.Graphics.CreateSolidBrush(3, 23, 37); HoverBorder = overlay.Window.Graphics.CreateSolidBrush(3, 32, 51); ActiveBorder = overlay.Window.Graphics.CreateSolidBrush(3, 32, 51); ActiveFontBrush = overlay.Window.Graphics.CreateSolidBrush(242, 242, 242); FontBrush = overlay.Window.Graphics.CreateSolidBrush(153, 176, 189); Separator = overlay.Window.Graphics.CreateSolidBrush(3, 50, 70); ScrollBarActive = overlay.Window.Graphics.CreateSolidBrush(3, 168, 245); ScrollBarFill = overlay.Window.Graphics.CreateSolidBrush(23, 36, 46); ItemOverHighlight = overlay.Window.Graphics.CreateSolidBrush(5, 50, 70); Font = overlay.Window.Graphics.CreateFont("museosanscyrl-500", 13); Items = new List <object>(); SelectedIndexes = new List <int>() { }; }