public void CheckOverlay() { if (overlayWindow == null && Config.GetInstance().Settings_EnableOverlay) { // turn on overlayWindow = new GameOverlay(); overlayWindow.Show(); } else if (overlayWindow != null && !Config.GetInstance().Settings_EnableOverlay) { // turn off overlayWindow.Close(); overlayWindow = null; } }
public void CloseOverlay() { overlayWindow?.Close(); }