Esempio n. 1
0
        private void Start()
        {
            playerPicture = GameObject.FindWithTag(TagsHelper.PlayerTag);
            player        = playerPicture.GetComponent <IHittable>();

            player.Hp.ObserveEveryValueChanged(x => x.Value)
            .Subscribe(healthUi.UpdateHealth)
            .AddTo(healthUi.gameObject);
            GameController.StaticObject.ScoreKilled.ObserveEveryValueChanged(x => x.Value)
            .Subscribe(scoreUi.UpdateScore)
            .AddTo(scoreUi.gameObject);

            player.IsDead.ObserveEveryValueChanged(x => x.Value).Where(x => x == true)
            .Subscribe(x => GameController.StaticObject.IsGameOver.Value = true)
            .AddTo(GameController.StaticObject);

            GameController.StaticObject.IsGameOver.ObserveEveryValueChanged(x => x.Value)
            .Subscribe(xs => {
                if (xs)
                {
                    gameOverUi.GameOverShow(GameController.StaticObject.LevelComplete.Value);
                    playerPicture.SetActive(false);
                }
            })
            .AddTo(gameOverUi.gameObject);

            GameController.StaticObject.SpecifiedTime.ObserveEveryValueChanged(x => x.Value)
            .Subscribe(x => timerUi.UpdateTimer(x))
            .AddTo(timerUi.gameObject);
        }