private void CheckTimer(Text timerDisplay) { if (!timer.UpdateTimerDisplay(timerDisplay)) { gameOverScreen.ActivateGameOverScreen(true); //Debug.Log("Times up! Exiting program"); //Application.Quit(); } }
private void CheckTimer(Text timerDisplay) { if (!timer.UpdateTimerDisplay(timerDisplay)) { gameOverScreen.ActivateGameOverScreen(true); //Debug.Log("Times up! Exiting program"); //Application.Quit(); } }