Esempio n. 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.GetComponent <PlayerController>() != null)
     {
         Debug.Log("Level needs to be restarted!");
         gameOverController.PlayerKilled();
     }
 }
Esempio n. 2
0
 public void KillPlayerAnimationOver()
 {
     gameOverController.PlayerKilled();
     enabled = false;
 }