Esempio n. 1
0
        /// <summary>
        ///     小游戏 - 订单状态跟踪
        /// </summary>
        /// <param name="request"></param>
        /// <returns></returns>
        public static async Task <OperationResult <GameOrderTrackingResponse> > GameOrderTrackingAsync(GameOrderTackingRequest request)
        {
            try
            {
                var gameVersion = request.GameVersion;

                IList <DefaultGameManager> gameManagers;
                if (gameVersion == GameVersionEnum.None)
                {
                    gameManagers = GameManagerFactory.GetAllGameManagers();
                }
                else
                {
                    gameManagers = new List <DefaultGameManager>()
                    {
                        GameManagerFactory.GetGameManager(gameVersion)
                    };
                }

                foreach (var defaultGameManager in gameManagers)
                {
                    try
                    {
                        await defaultGameManager.GameOrderTrackingAsync(request);
                    }
                    catch (NotImplementedException e)
                    {
                    }
                }

                return(OperationResult.FromResult(new GameOrderTrackingResponse()));
            }
            catch (NotImplementedException e)
            {
                // 未实现
                return(OperationResult.FromError <GameOrderTrackingResponse>("-3", Resource.Invalid_Game_NotImpl));
            }
        }
 /// <summary>
 ///     小游戏 - 订单状态跟踪
 /// </summary>
 /// <param name="request"></param>
 /// <returns></returns>
 public virtual Task <GameOrderTrackingResponse> GameOrderTrackingAsync(GameOrderTackingRequest request)
 {
     throw new NotImplementedException();
 }
Esempio n. 3
0
 /// <summary>
 ///     小游戏 - 订单状态跟踪
 /// </summary>
 /// <param name="request"></param>
 /// <returns></returns>
 public async Task <OperationResult <GameOrderTrackingResponse> > GameOrderTrackingAsync(GameOrderTackingRequest request)
 {
     return(await GameManager.GameOrderTrackingAsync(request));
 }