private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { //ConsolePrinter.Print(obj.Name); /*foreach (var sth in ObjectManager.Get<Obj_AI_Base>()) * { * ConsolePrinter.Print(sth.Name); * * }*/ if (testMenu["TestSpellEndTime"].Cast <CheckBox>().CurrentValue == false) { return; } if (obj.Name == "RobotBuddy") { //Draw.RenderObjects.Add(new Draw.RenderPosition(obj.Position.LSTo2D(), EvadeUtils.TickCount + 10)); } //ConsolePrinter.Print(obj.Name); if (!obj.IsMe) { return; } if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal" && args.Property != "mMP" && args.Property != "mPARRegenRate") { //ConsolePrinter.Print(args.Property + ": " + args.NewValue); } }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal") { Game.PrintChat(args.Property + ": " + args.NewValue); } }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { //Game.PrintChat(obj.Name); /*foreach (var sth in ObjectManager.Get<Obj_AI_Base>()) * { * Console.WriteLine(sth.Name); * * }*/ if (obj.Name == "RobotBuddy") { renderPositions.Add(new RenderPosition(obj.Position.To2D(), Evade.GetTickCount() + 10)); } if (args.Property == "mHP" && args.OldValue > args.NewValue) { //Game.PrintChat("Damage taken: " + (Evade.GetTickCount() - lastSpellCastTime)); } if (!obj.IsMe) { return; } if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal") { //Game.PrintChat(args.Property + ": " + args.NewValue); } }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { //ConsolePrinter.Print(obj.Name); /*foreach (var sth in ObjectManager.Get<Obj_AI_Base>()) * { * ConsolePrinter.Print(sth.Name); * * }*/ if (testMenu.Item("TestSpellEndTime").GetValue <bool>() == false) { return; } if (obj.Name == "RobotBuddy") { //Draw.RenderObjects.Add(new Draw.RenderPosition(obj.Position.To2D(), EvadeUtils.TickCount + 10)); } //ConsolePrinter.Print(obj.Name); if (args.Property == "mHP" && args.OldValue > args.NewValue) { //ConsolePrinter.Print("Damage taken time: " + (EvadeUtils.TickCount - lastSpellCastTime)); } if (!obj.IsMe) { return; } if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal" && args.Property != "mMP" && args.Property != "mPARRegenRate") { //ConsolePrinter.Print(args.Property + ": " + args.NewValue); } }
static void FloatPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { try { if (!(sender is Obj_AI_Hero) || args.Property != "mHP" || sender.Name != ObjectManager.Player.Name && !menu.Item("forall").GetValue<bool>()) { return; } var hero = (Obj_AI_Hero) sender; if (args.OldValue.Equals(args.NewValue) && args.NewValue.Equals(hero.MaxHealth) && !hero.IsDead) { hero.SetSkin(hero.ChampionName, ChampSkins[hero.Name]); } } catch (Exception e) { Console.WriteLine(e); } }
private static void OnPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { var key = _avoidableObjects.Find(e => e.Key.NetworkId == sender.NetworkId).Key; if (key != null) { // Nidalee W if (sender.Name == "Noxious Trap" && args.Property == "mPercentBubbleRadiusMod" && args.OldValue == -1 && args.NewValue == 0) { var baseObject = sender as Obj_AI_Base; // Yes, it is named nidalee spear... Rito please... if (baseObject != null && baseObject.BaseSkinName == "Nidalee_Spear") { _avoidableObjects.Remove(key); } } } }
static void FloatPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { try { if (!(sender is Obj_AI_Hero) || args.Property != "mHP" || sender.Name != ObjectManager.Player.Name && !menu.Item("forall").GetValue <bool>()) { return; } var hero = (Obj_AI_Hero)sender; if (args.OldValue.Equals(args.NewValue) && args.NewValue.Equals(hero.MaxHealth) && !hero.IsDead) { hero.SetSkin(hero.ChampionName, ChampSkins[hero.Name]); } } catch (Exception e) { Console.WriteLine(e); } }
static void FloatPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { try { if (!(sender is AIHeroClient) || args.Property != "mHP" || sender.Name != ObjectManager.Player.Name && !getCheckBoxItem("forall")) { return; } var hero = (AIHeroClient)sender; if (args.Value.Equals(args.Value) && args.Value.Equals(hero.MaxHealth) && !hero.IsDead) { hero.SetSkin(hero.ChampionName, ChampSkins[hero.Name]); } } catch (Exception e) { Console.WriteLine(e); } }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { //ConsolePrinter.Print(obj.Name); /*foreach (var sth in ObjectManager.Get<Obj_AI_Base>()) { ConsolePrinter.Print(sth.Name); }*/ if (testMenu.Item("TestSpellEndTime").GetValue<bool>() == false) { return; } if (obj.Name == "RobotBuddy") { //Draw.RenderObjects.Add(new Draw.RenderPosition(obj.Position.To2D(), EvadeUtils.TickCount + 10)); } //ConsolePrinter.Print(obj.Name); if (args.Property == "mHP" && args.OldValue > args.NewValue) { //ConsolePrinter.Print("Damage taken time: " + (EvadeUtils.TickCount - lastSpellCastTime)); } if (!obj.IsMe) { return; } if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal" && args.Property != "mMP" && args.Property != "mPARRegenRate") { //ConsolePrinter.Print(args.Property + ": " + args.NewValue); } }
private static void OnFloatPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { }
private static void OnFloatPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal" ) { Game.PrintChat(args.Property + ": " + args.NewValue); } }
public static void OnFloatChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { if (sender.Team != GameObjectTeam.Neutral || !sender.IsDead || !(sender is Obj_AI_Minion) || args.Property != "mHP" || (int)args.NewValue != 0) { return; } var minion = (Obj_AI_Minion)sender; var n = minion.Name; for (int i = 0; i <= 35; i++) { if (!_menu.Item("dragon").GetValue<bool>() && i == 0) continue; if (!_menu.Item("baron").GetValue<bool>() && i == 1) continue; if (!_menu.Item("blue").GetValue<bool>() && i >= 2 && i <= 7) continue; if (!_menu.Item("red").GetValue<bool>() && i >= 8 && i <= 13) continue; if (!_menu.Item("gromp").GetValue<bool>() && i >= 14 && i <= 15) continue; if (!_menu.Item("raptor").GetValue<bool>() && i >= 16 && i <= 23) continue; if (!_menu.Item("crab").GetValue<bool>() && i >= 24 && i <= 25) continue; if (NameToCompare[i] == n) { State[i] = 7; LastChangeOnState[i] = Environment.TickCount; JustDied[i] = 1; //Console.WriteLine("Removed " + minion.Name + " of the Tracking List"); try { TrackingList.RemoveAll(x => x.Name == minion.Name); } catch (Exception) { //ignored } return; } } //Console.WriteLine("Object: " + sender.Name + " Property changed: " + args.Property + " Value: " + args.NewValue + " IsDead: " + sender.IsDead); }
private void GameObject_OnFloatPropertyChange(GameObject obj, GameObjectFloatPropertyChangeEventArgs args) { //ConsolePrinter.Print(obj.Name); /*foreach (var sth in ObjectManager.Get<Obj_AI_Base>()) { ConsolePrinter.Print(sth.Name); }*/ if (testMenu["TestSpellEndTime"].Cast<CheckBox>().CurrentValue == false) { return; } if (obj.Name == "RobotBuddy") { //Draw.RenderObjects.Add(new Draw.RenderPosition(obj.Position.LSTo2D(), EvadeUtils.TickCount + 10)); } //ConsolePrinter.Print(obj.Name); if (!obj.IsMe) { return; } if (args.Property != "mExp" && args.Property != "mGold" && args.Property != "mGoldTotal" && args.Property != "mMP" && args.Property != "mPARRegenRate") { //ConsolePrinter.Print(args.Property + ": " + args.NewValue); } }
private static void OnPropertyChange(GameObject sender, GameObjectFloatPropertyChangeEventArgs args) { var key = _avoidableObjects.Find(e => e.Key.NetworkId == sender.NetworkId).Key; if (key != null) { // Nidalee W if (sender.Name == "Noxious Trap" && args.Property == "mPercentBubbleRadiusMod" && args.OldValue == -1 && args.NewValue == 0) { var baseObject = sender as Obj_AI_Base; // Yes, it is named nidalee spear... Rito please... if (baseObject != null && baseObject.BaseSkinName == "Nidalee_Spear") { _avoidableObjects.Remove(key); } } } }