Esempio n. 1
0
 public static void StopListening(GameObjectEventType eventType, UnityAction <GameObject> action)
 {
     if (Instance._eventRegisterGameObject.TryGetValue(eventType, out var listener))
     {
         listener.RemoveListener(action);
     }
 }
Esempio n. 2
0
 public static void RaiseEvent(GameObjectEventType eventType, GameObject arg = null)
 {
     if (Instance._eventRegisterGameObject.TryGetValue(eventType, out var listener))
     {
         listener.Invoke(arg);
     }
 }
Esempio n. 3
0
        public static void StartListening(GameObjectEventType eventType, UnityAction <GameObject> action)
        {
            if (!Instance._eventRegisterGameObject.Keys.Contains(eventType))
            {
                Instance._eventRegisterGameObject.Add(eventType, new UnityEventWithGameObject());
            }

            var eventListener = Instance._eventRegisterGameObject[eventType];

            eventListener.AddListener(action);
        }