// Use this for initialization void Start() { // m_oMyMath = new MyMath(); // Debug.Log("Mult 3 * 5 =" + m_oMyMath.Multiply(3,5)); Debug.Log("New name = " + GameObjectData.GOName(this.gameObject)); Debug.Log("Mult 3 * 5 =" + Multiply(3, 5)); Debug.Log("" + m_aiData[0]); Sort(m_aiData, m_aiData.Length); Debug.Log("" + m_aiData[0]); }