Esempio n. 1
0
    private void GenerateCar()
    {
        var carPrefab = AvailableCarPrefabs.GetRandomElement();
        var spawnPos  = GenerateAtPoints.GetRandomElement();

        // Select random far point
        var points = Waypoints
                     .Where(x => x.IsFinish && Vector3.Distance(transform.position, x.transform.position) > 20f);

        if (points.Count() == 0)
        {
            throw new System.Exception("Not found far points");
        }

        var point = points.GetRandomElement();


        var car = Instantiate(carPrefab, spawnPos.position, spawnPos.rotation).GetComponent <CarMovement>();

        car.SetMinMaxWaitTime(MinCarWaitTime, MaxCarWaitTime);
        car.SetDestination(point.transform.position);
        car.SetSpeedMultiply(SpeedMultily);
    }