Esempio n. 1
0
	public void InitFrom(GameMsgFormInfo info){

		msgType = info.msgType; // type of message to construct from this form

		gameObjectName = info.gameObjectName;
		log = info.log;
			// interact status message
		interactName = info.interactName;

			// dialog message
		command = info.command;
		x = info.x;
		y = info.y;
		w = info.w;
		h = info.h;
		text = info.text;
		title = info.title;
		time = info.time;
		modal = info.modal;
		xmlName = info.xmlName;
		className = info.className;
		dialogName = info.dialogName;
		anchor = info.anchor;
		arguments = info.arguments;
		numArguments = info.numArguments;
		waitForDialogClosed = info.waitForDialogClosed;
		waitForDialogName = info.waitForDialogName;
			//quickinfomsg
		timeout = info.timeout;
		editbox = info.editbox;
		editboxlabel = info.editboxlabel;
		editboxprompt = info.editboxprompt;
		sendMap = info.sendMap;
			//interact dialog
		items = info.items;
		//info.baseobj = gmf.baseobj;
		baseXML = info.baseXML;

			//popupmsg
		hasCancel = info.hasCancel;
		commandString = info.commandString;
		Params = info.Params; // used for interact status message	
			// GUIScreenMsg
		ScreenName = info.ScreenName;

	}
Esempio n. 2
0
	public GameMsgFormInfo ToInfo(GameMsgForm gmf){ // saves values to an info for serialization (to XML)
		GameMsgFormInfo info = new GameMsgFormInfo();
		
				
		info.msgType = gmf.msgType; // type of message to construct from this form

		info.gameObjectName = gmf.gameObjectName;
		info.log = gmf.log;
			// interact status message
		info.interactName = gmf.interactName;

			// dialog message
		info.command = gmf.command;
		info.x = gmf.x;
		info.y = gmf.y;
		info.w = gmf.w;
		info.h = gmf.h;
		info.text = gmf.text;
		info.title = gmf.title;
		info.time = gmf.time;
		info.modal = gmf.modal;
		info.xmlName = gmf.xmlName;
		info.className = gmf.className;
		info.dialogName = gmf.dialogName;
		info.waitForDialogClosed = gmf.waitForDialogClosed;
		info.waitForDialogName = gmf.waitForDialogName;
		info.anchor = gmf.anchor;
		info.arguments = gmf.arguments;
		info.numArguments = gmf.numArguments;
			//quickinfomsg
		info.timeout = gmf.timeout;
		info.editbox = gmf.editbox;
		info.editboxlabel = gmf.editboxlabel;
		info.editboxprompt = gmf.editboxprompt;
		info.sendMap = gmf.sendMap;
			//interact dialog
		info.items = gmf.items;
		//info.baseobj = gmf.baseobj;
		info.baseXML = gmf.baseXML;

			//popupmsg
		info.hasCancel = gmf.hasCancel;
		info.commandString = gmf.commandString;
		info.Params = gmf.Params; // used for interact status message	
			// GUIScreenMsg
		info.ScreenName = gmf.ScreenName;
	
		return info;
	}