Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        new PlayerManager();
        new NpcManager();
        NetworkManager.Instance.Close();

        ////读取游戏配置信息
        //GameConfig.Instance.Init();

        GameStateManager.Instance.EnterDefaultState();

        //初始化逻辑对象
        CGLCtrl_GameLogic logini = CGLCtrl_GameLogic.Instance;

        //预加载,减少进入游戏资源加载卡顿
        ConfigReader.Init();
        GameMethod.FileRead();

        //预加载特效信息
        ReadPreLoadConfig.Instance.Init();
        //需要释放的资源信息
        ReadReleaseResourceConfig.Instance.Init();
    }