public SessionService(DiscordSocketClient client, GameMasterContext context)
 {
     _client  = client;
     _context = context;
     _timer   = new Timer(CheckSessions, null, TimeSpan.FromSeconds(InitialDelay),
                          TimeSpan.FromSeconds(InitialDelay));
 }
 public CampaignService(GameMasterContext context) => _context = context;
Esempio n. 3
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 public UserService(GameMasterContext context) => _context = context;