public static void OrignSave1(GameManagerOrign gameManagerOrign) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/Orign1.data"; FileStream stream = new FileStream(path, FileMode.Create); OrignSave1 data = new OrignSave1(gameManagerOrign); formatter.Serialize(stream, data); stream.Close(); }
public OrignExitData(GameManagerOrign gameManagerOrign) { xS = gameManagerOrign.x; yS = gameManagerOrign.y; for (xS = 0; xS <= 3; xS++) { for (yS = 0; yS <= 3; yS++) { if (gameManagerOrign.Grid[xS, yS] != null) { exitTileNumber.Add(gameManagerOrign.Grid[xS, yS].GetComponent <Tiles>().Number); exitX.Add(xS); exitY.Add(yS); } } } exitScore = gameManagerOrign.theScore; }
public OrignSave2(GameManagerOrign gameManagerOrign) { xS = gameManagerOrign.x; yS = gameManagerOrign.y; for (xS = 0; xS <= 3; xS++) { for (yS = 0; yS <= 3; yS++) { if (gameManagerOrign.Grid[xS, yS] != null) { tileNumber2.Add(gameManagerOrign.Grid[xS, yS].GetComponent <Tiles>().Number); posX2.Add(xS); posY2.Add(yS); } } } score2 = gameManagerOrign.theScore; }