private void Awake() { GameManagerFacade.SetGameManager(this); GridTransform = GameObject.Find("Grid").transform; SpawnBoxScript = GetComponent <SpawnBoxScript>(); GridScript = GameObject.Find("Grid").GetComponent <GridScript>(); }
public override void Execute() { GameManagerFacade.OnStartDrag(); }
public override void Execute() { GameManagerFacade.OnFigurePressed(Transform); }
public override void Execute() { GameManagerFacade.OnFigureUp(); }