Esempio n. 1
0
 public void OnUpdate(GameManager.GameInput input)
 {
     _characterController.Move(new Vector3(input.Horizontal * _moveSpeed * Time.deltaTime,
                                           0f,
                                           input.Vertical * _moveSpeed * Time.deltaTime));
 }
Esempio n. 2
0
 public void OnUpdate(GameManager.GameInput input)
 {
     // Do some menu stuff
 }