Esempio n. 1
0
    public static ShipFactory GetNearestFactionFactory(Faction faction)
    {
        ShipFactory[] allFactories = FindObjectsOfType <ShipFactory>();

        foreach (ShipFactory factory in allFactories)
        {
            if (factory.alignment == faction)
            {
                return(factory);
            }
        }

        return(null);
    }
Esempio n. 2
0
    public ShipController RequestShip(Faction sourceFaction, Size requestedClass)
    {
        foreach (Ship ship in ships)
        {
            if (ship.size == requestedClass && (ship.sourceRestriction == Faction.NONE || ship.sourceRestriction == sourceFaction))
            {
                //Animate the ship flying into the battlefield
                GameObject shipInstance = Instantiate(ship.prefab, transform.position, transform.rotation);
                shipInstance.transform.parent = shipsParentObject.transform;
                return(shipInstance.GetComponent <ShipController>());
            }
        }

        return(null);
    }