public void Loading_datafile_with_invalid_game_type_Fails() { var repo = new GameItemRepository(@"RepositoryTests\Resources\basic-gameItems-invalid-itemtype.csv"); Should.Throw <InvalidDataException>(() => repo.GetAll()); }
public void Load_all_gameItems_in_file() { var records = gameItemRepo.GetAll(); records.Count().ShouldBe(TOTAL_NUMBER_OF_ITEMS); }