Esempio n. 1
0
    public void takeDamage(int damagePoint)
    {
        currentHealth -= damagePoint;
        if (hpText)
        {
            hpText.text = currentHealth + "/" + maxHealth;
        }
        if (healthbar)
        {
            healthbar.fillAmount = (float)currentHealth / maxHealth;
        }

        if (currentHealth <= 0)
        {
            gameInstanceMngr.RecordData();
        }
    }