Esempio n. 1
0
    // we dont really need this since we have the fps controller
    void MoveMent()
    {
        Vector2 moveDir  = GameInputManager.GetP1MoveMent();
        Vector3 movement = transform.TransformDirection(new Vector3(moveDir.x, 0, moveDir.y));


        // for the player to move
        controller.Move(movement * moveSpeed * Time.deltaTime);
    }