Esempio n. 1
0
 protected internal Instance(GameGizmoWaveAnimation gameGizmo) : base(gameGizmo)
 {
     this.Frequency         = (double)gameGizmo.frequency;
     this.Phase             = (double)gameGizmo.phase;
     this.AmplitudePositive = (double)gameGizmo.amplitudePositive;
     this.AmplitudeNegative = (double)gameGizmo.amplitudeNegative;
     this.Axis = gameGizmo.axis;
 }
 protected internal Instance(GameGizmoWaveAnimation gameGizmo)
     : base(gameGizmo)
 {
     this.Frequency = (double)gameGizmo.frequency;
     this.Phase = (double)gameGizmo.phase;
     this.AmplitudePositive = (double)gameGizmo.amplitudePositive;
     this.AmplitudeNegative = (double)gameGizmo.amplitudeNegative;
     this.Axis = gameGizmo.axis;
 }