static public int get_m_Guid(IntPtr l) { try { GameFrameworkMessage.NodeMessageWithGuid self = (GameFrameworkMessage.NodeMessageWithGuid)checkSelf(l); pushValue(l, true); pushValue(l, self.m_Guid); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.NodeMessageWithGuid o; o = new GameFrameworkMessage.NodeMessageWithGuid(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_Guid(IntPtr l) { try { GameFrameworkMessage.NodeMessageWithGuid self = (GameFrameworkMessage.NodeMessageWithGuid)checkSelf(l); System.UInt64 v; checkType(l, 2, out v); self.m_Guid = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }