Esempio n. 1
0
 static public int get_m_UserGuid(IntPtr l)
 {
     try {
         GameFrameworkMessage.AccountLoginResult self = (GameFrameworkMessage.AccountLoginResult)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.m_UserGuid);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
0
 static public int constructor(IntPtr l)
 {
     try {
         GameFrameworkMessage.AccountLoginResult o;
         o = new GameFrameworkMessage.AccountLoginResult();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 3
0
 static public int set_m_UserGuid(IntPtr l)
 {
     try {
         GameFrameworkMessage.AccountLoginResult self = (GameFrameworkMessage.AccountLoginResult)checkSelf(l);
         System.UInt64 v;
         checkType(l, 2, out v);
         self.m_UserGuid = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 4
0
 static public int set_m_Result(IntPtr l)
 {
     try {
         GameFrameworkMessage.AccountLoginResult self = (GameFrameworkMessage.AccountLoginResult)checkSelf(l);
         GameFrameworkMessage.AccountLoginResult.AccountLoginResultEnum v;
         checkEnum(l, 2, out v);
         self.m_Result = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }