/// <summary> /// Initializes a new instance of the <see cref="GameFontStyle"/> struct. /// </summary> /// <param name="familyAndSize">Font family and size.</param> public GameFontStyle(GameFontFamilyAndSize familyAndSize) { this.FamilyAndSize = familyAndSize; this.Weight = this.SkewStrength = 0f; }
/// <summary> /// Initializes a new instance of the <see cref="GameFontStyle"/> struct. /// </summary> /// <param name="family">Font family.</param> /// <param name="size">Size in points.</param> public GameFontStyle(GameFontFamily family, float size) { this.FamilyAndSize = GetRecommendedFamilyAndSize(family, size); this.Weight = this.SkewStrength = 0f; }