public static string GetModFolderPath(GameFolder gameFolder) { var localAppDataPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); var colossalOrderPath = Path.Combine(localAppDataPath, ColossalOrderFolderName); var citiesSkylinesPath = Path.Combine(colossalOrderPath, CitiesSkylinesFolderName); var pathAttribute = gameFolder.GetType() .GetMember(gameFolder.ToString()) .Single() .GetCustomAttributes(typeof(FolderPathAttribute), false) .Cast <FolderPathAttribute>() .Single(); return(pathAttribute.Paths.Aggregate(citiesSkylinesPath, Path.Combine)); }