Esempio n. 1
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    }                                                                 // 0x00A5D0D0-0x00A5D130

    // [IteratorStateMachine] // 0x0061BB70-0x0061BBE0
    private IEnumerator PlayToSubScnarioBlob_(GameFlowBlobBase flowBlob, Action <GameFlowBlob_SubScenarioEvent> resultCb, bool bAgingMode) => default;    // 0x00A68060-0x00A680E0
Esempio n. 2
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    }                                                     // 0x00A662F0-0x00A66370

    public void Play(GameFlowBlobBase startBlob, Param param, Action <GameFlowBlobBase> stepCb, Action <Result> endCb)
    {
    }                                                                                                                       // 0x00A66370-0x00A66480
Esempio n. 3
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    }                              // 0x00A612B0-0x00A612C0

    // Methods
    // [IteratorStateMachine] // 0x0061C0C0-0x0061C130
    private IEnumerator playerExecute_(GameFlowBlobBase startBlob, Param param, Action <GameFlowBlobBase> stepCb, Action <Result> endCb) => default;   // 0x00A66230-0x00A662C0
Esempio n. 4
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    }                                                                                                                              // 0x00A665D0-0x00A666C0

    // [IteratorStateMachine] // 0x0061C130-0x0061C1A0
    private IEnumerator stopAndPlay_(GameFlowBlobBase startBlob, Param param, Action <GameFlowBlobBase> stepCb, Action <Result> endCb) => default;   // 0x00A666C0-0x00A66750
Esempio n. 5
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    }                         // 0x00A665B0-0x00A665D0

    public void StopAndPlay(GameFlowBlobBase startBlob, Param param, Action <GameFlowBlobBase> stepCb, Action <Result> endCb)
    {
    }                                                                                                                              // 0x00A665D0-0x00A666C0
Esempio n. 6
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    }                                                                                                                       // 0x00A66370-0x00A66480

    public void Play_ManualUpdate(GameFlowBlobBase startBlob, Param param, Action <GameFlowBlobBase> stepCb, Action <Result> endCb)
    {
    }                                                                                                                                    // 0x00A664A0-0x00A66590