public void LoadGame() { _logger.LogMessage("Main window: load game clicked."); var dialog = new OpenFileDialog { DefaultExt = "json", InitialDirectory = AppDomain.CurrentDomain.BaseDirectory }; if (dialog.ShowDialog() == true) { _logger.LogMessage($"Main window: loading game from {dialog.FileName}."); _gameFileService.Load(dialog.FileName); ClearPlayerCardsWindows(); } }
public void LoadGame() { _logger.LogMessage("Main window: load game clicked."); var dialog = new OpenFileDialog { DefaultExt = "emo", Filter = "Eidetic Memory Overlay (*.emo)|*.emo", InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) }; if (dialog.ShowDialog() == true) { _logger.LogMessage($"Main window: loading game from {dialog.FileName}."); _gameFileService.Load(dialog.FileName); ClearPlayerCardsWindows(); } }