Esempio n. 1
0
    public virtual void Initialize(GameFieldOrigin gameFieldOrigin)
    {
        gameField = new GameFieldPoint[gameFieldOrigin.rows, gameFieldOrigin.columns];
        for (int i = 0; i < gameField.GetLength(0); i++)
        {
            for (int j = 0; j < gameField.GetLength(1); j++)
            {
                gameField[i, j] = gameFieldOrigin.fieldMatrix[i].elements[j];
            }
        }
        currentPoint = gameField[currentPosition.y, currentPosition.x];
        currentPoint.SetFigure(this);
        pointsForStep = new List <GameFieldPoint>();
        moveToTarget  = 0;

        lineRenderer = GetComponent <LineRenderer>();
        lineRenderer.positionCount = 0;
        enemyLink.SetActive(false);
        shields.SetActive(false);

        OnClick += gameFieldOrigin.ClearAllAreas;
        OnClick += gameFieldOrigin.ClearAllAttackLinks;
        OnClickToFigureWithDraw += gameFieldOrigin.CheckFieldLinksForFigure;
        OnFigureMove            += gameFieldOrigin.ClearBoardDrawing;
        OnFigureMove            += gameFieldOrigin.FreezeFigures;
        OnFinalMove             += gameFieldOrigin.CheckArmy;
        OnFinalMove             += gameFieldOrigin.CheckDefeat;
        OnFinalMove             += gameFieldOrigin.ComputerStep;
        OnDead += gameFieldOrigin.RemoveFigure;

        gameFieldOrigin.OnClickToFigure += InvokeClearAttackLinks;
        gameFieldOrigin.OnCheckDefeat   += ChekFiguresUnderMyAttack;
    }
Esempio n. 2
0
    public virtual void RemoveEventLinks(GameFieldOrigin gameFieldOrigin)
    {
        OnClick -= gameFieldOrigin.ClearAllAreas;
        OnClick -= gameFieldOrigin.ClearAllAttackLinks;
        OnClickToFigureWithDraw -= gameFieldOrigin.CheckFieldLinksForFigure;
        OnFigureMove            -= gameFieldOrigin.ClearBoardDrawing;
        OnFinalMove             -= gameFieldOrigin.CheckArmy;
        OnFinalMove             -= gameFieldOrigin.CheckDefeat;
        OnDead -= gameFieldOrigin.RemoveFigure;
        OnChoosenTargetEnemy = null;

        gameFieldOrigin.OnClickToFigure -= InvokeClearAttackLinks;
        gameFieldOrigin.OnCheckDefeat   -= ChekFiguresUnderMyAttack;
    }
Esempio n. 3
0
 public override void RemoveEventLinks(GameFieldOrigin gameFieldOrigin)
 {
     base.RemoveEventLinks(gameFieldOrigin);
     OnSpawnFigure -= gameFieldOrigin.SpawnFigure;
 }