Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if (!running)
     {
         if (!inMenu)
         {
             if (Input.GetButtonDown("Jump"))
             {
                 GameEventManager.TriggerGameStart();
             }
             if (Input.GetButtonDown("Options"))
             {
                 GameEventManager.OpenMenu();
             }
         }
         else if (Input.GetButtonDown("Options"))
         {
             GameEventManager.CloseMenu();
         }
     }
     lapText.text       = "Lap " + playerLap + "/" + maxLaps;
     countDownText.text = "" + startCountDown;
     placeText.text     = "" + finished;
 }