Esempio n. 1
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 public RemoteEndPoint(Socket client, GameEndPoint local_ep)
 {
     buffer        = new byte[BUFFER_SIZE];
     socket        = client;
     this.local_ep = local_ep;
 }
Esempio n. 2
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 public RemoteClient(Socket s, GameEndPoint ep, int idx) : base(s, ep)
 {
     index = idx;
 }
Esempio n. 3
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 public RemoteServer(Socket s, GameEndPoint ep) : base(s, ep)
 {
 }