public async Task<IActionResult> Register(UserPayment userPayment)
        {
            if (ModelState.IsValid)
            {
                UserApp userApp = new UserApp()
                {
                    Name= userPayment.UserName
                };

                _gameDbContext.UserApps.Add(userApp);
                _gameDbContext.SaveChanges();

                string IP = _accessor.HttpContext.Connection.RemoteIpAddress.ToString();

                int gameId = Convert.ToInt32(HttpContext.Session.GetString("gameId"));

                if (IP!=null)
                {
                    Payment payment = new Payment()
                    {
                        Amount = userPayment.Amount,
                        DateTime = userPayment.Date,
                        Status = true,
                        Ip = IP,
                        GameId=gameId
                    };

                    _gameDbContext.Payments.Add(payment);
                    _gameDbContext.SaveChanges();

                    return RedirectToAction("Index","Home");
                }
            }
            return View();
        }
Esempio n. 2
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        public IHttpActionResult PutGame(Guid id, Game Game)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (id != Game.Id)
            {
                return(BadRequest());
            }

            db.Entry(Game).State = EntityState.Modified;

            try
            {
                db.SaveChanges();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!GameExists(id))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(StatusCode(HttpStatusCode.NoContent));
        }
Esempio n. 3
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        void UsunNiepotrzebne_Sprzatacz()
        {
            foreach (var inv in ctx.Inwestycja)
            {
                if (inv.Nazwa == "Przykład")
                {
                    ctx.Inwestycja.Remove(inv);
                }
            }
            foreach (var user in ctx.Użytkownik)
            {
                if (user.Login == "Nowak")
                {
                    ctx.Użytkownik.Remove(user);
                }
            }
            foreach (var fm in ctx.Firma)
            {
                if (fm.Name == "Przykład")
                {
                    ctx.Firma.Remove(fm);
                }
            }

            ctx.SaveChanges();
        }
Esempio n. 4
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        public ActionResult Add(Game gameLibrary)
        {
            if (gameLibrary != null)
            {
                db.Games.Add(gameLibrary);
                db.SaveChanges();
            }

            return(RedirectToAction("Index"));
        }
Esempio n. 5
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 public ActionResult Create(GameCreate gameCreate)
 {
     if (ModelState.IsValid)
     {
         _db.GameCreates.Add(gameCreate);
         _db.SaveChanges();
         return(RedirectToAction("Index"));
     }
     return(View(gameCreate));
 }
Esempio n. 6
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        private void UpdateGameDb()
        {
            var gameService = new GameService.GameService(_executingDirectory);

            var gameIds = FolderUtils.GetGameIds(_executingDirectory);

            using (var db = new GameDbContext(_executingDirectory))
            {
                foreach (var existingGame in db.Games)
                {
                    db.Remove(existingGame);
                }

                foreach (var existingDisc in db.Discs)
                {
                    db.Remove(existingDisc);
                }

                db.SaveChanges();

                foreach (var id in gameIds)
                {
                    var gameInfo = gameService.GetGameInfo(id);

                    var game = new Game()
                    {
                        Id        = id,
                        Title     = gameInfo.Title,
                        Publisher = gameInfo.Publisher,
                        Year      = gameInfo.Year,
                        Players   = gameInfo.Players
                    };

                    var i = 1;

                    foreach (var discId in gameInfo.DiscIds)
                    {
                        var disc = new Disc()
                        {
                            GameId       = id,
                            DiscNumber   = i,
                            DiscBasename = discId
                        };

                        i++;

                        db.Add(disc);
                    }

                    db.Add(game);
                }

                db.SaveChanges();
            }
        }
        public ActionResult Create([Bind(Include = "Title,GameLength,Publisher,Designer,MinPlayer,MaxPlayer,RecPlayer,Mechanism,Theme,Complexity")] Game game)
        {
            if (ModelState.IsValid)
            {
                db.Games.Add(game);
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }

            return(View(game));
        }
        public ActionResult Create([Bind(Include = "Id,GameId,Name,Owner,Age,CharDesc,Plat,Gold,Silver,Copper,Str,Int,Dex,Luck,Speed,Charisma,CharacterBackground")] Character character)
        {
            if (ModelState.IsValid)
            {
                db.Characters.Add(character);
                db.SaveChanges();
                return(Redirect(TempData["UrlReferrer"] + "/Characters/Test/" + TempData["CustomViewId"].ToString()));
            }

            ViewBag.GameId = new SelectList(db.Game, "Id", "Name", character.GameId);
            return(Redirect(TempData["UrlReferrer"].ToString()));
        }
Esempio n. 9
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        private bool ShutUp(bool usedShutUp)
        {
            using var db = new GameDbContext();
            var config = db.BotConfigs.FirstOrDefault();

            if (config == null)
            {
                return(false);
            }
            var shutUpLastUsedSeconds = (DateTime.Now - config.ShutUpLastUsed).TotalSeconds;

            if (usedShutUp)
            {
                if (shutUpLastUsedSeconds < config.ShutUpDuration && config.ShutUpEnabled)
                {
                    return(true);
                }

                if (shutUpLastUsedSeconds >= config.ShutUpDuration && config.ShutUpEnabled)
                {
                    config.ShutUpEnabled = false;
                    db.SaveChanges();
                    return(false);
                }

                if (config.ShutUpEnabled)
                {
                    return(false);
                }
                config.ShutUpLastUsed = DateTime.Now;
                config.ShutUpEnabled  = true;
                db.SaveChanges();
                return(true);
            }

            if (!config.ShutUpEnabled)
            {
                return(false);
            }
            if (shutUpLastUsedSeconds < config.ShutUpDuration && config.ShutUpEnabled)
            {
                return(true);
            }

            if (shutUpLastUsedSeconds >= config.ShutUpDuration && config.ShutUpEnabled)
            {
                config.ShutUpEnabled = false;
                db.SaveChanges();
                return(false);
            }

            return(false);
        }
Esempio n. 10
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        public ActionResult Create([Bind(Include = "Id,CharacterId,Name,Description,Intensity")] Spell spell)
        {
            if (ModelState.IsValid)
            {
                db.Spells.Add(spell);
                db.SaveChanges();
                return(Redirect(TempData["UrlReferrer"] + "/Characters/Test/" + TempData["CustomViewId"].ToString()));
            }

            ViewBag.CharacterId = new SelectList(db.Characters, "Id", "Name", spell.CharacterId);
            return(View(spell));
        }
Esempio n. 11
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        public ActionResult Create([Bind(Include = "Id,Name")] Player player)
        {
            player.StartParams();
            if (ModelState.IsValid)
            {
                db.Players.Add(player);
                db.SaveChanges();
                return(RedirectToAction("Index"));
            }

            return(View(player));
        }
            public bool Action(CancellationToken ct)
            {
                if (ct.IsCancellationRequested)
                {
                    return(false);
                }

                if (IEnumerableEx.IsNullOrEmpty(targetUsers))
                {
                    using (var db = new GameDbContext(dbo_game))
                    {
                        db.Database.ExecuteSqlRaw(
                            "INSERT INTO `game_mails`(`userid`, `typeid`, `title`, `message`, `sentdate`, " +
                            "`item1id`, `item2id`, `item3id`, `item4id`, `item5id`, `item1cnt`, `item2cnt`, `item3cnt`, `item4cnt`, `item5cnt`) " +
                            "SELECT `id`, {0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8}, {9}, {10}, {11}, {12}, {13} FROM `game_users`",
                            (int)mail.typeid, mail.title, mail.message, mail.sentdate.ToDBFormatString(), mail.item1id, mail.item2id, mail.item3id, mail.item4id, mail.item5id,
                            mail.item1cnt, mail.item2cnt, mail.item3cnt, mail.item4cnt, mail.item5cnt);

                        db.agent_events.Add(AgentEvent.Create(AgentEvent.TypeID.MailCreateAll));
                        db.SaveChanges();
                    }
                }
                else
                {
                    var mails = new List <GameUser.Mail>();
                    foreach (var userid in targetUsers)
                    {
                        var newmail = new GameUser.Mail();
                        DataMapping.Copy(mail, newmail);
                        newmail.userid = userid;
                        mails.Add(newmail);
                    }

                    using (var db = new GameDbContext(dbo_game))
                    {
                        db.ChangeTracker.AutoDetectChangesEnabled = false;
                        db.game_mails.AddRange(mails);
                        db.ChangeTracker.AutoDetectChangesEnabled = true;

                        if (ct.IsCancellationRequested)
                        {
                            return(false);
                        }
                        db.SaveChanges();

                        db.agent_events.Add(AgentEvent.Create(AgentEvent.TypeID.MailCreate, mails.First().id, mails.Last().id));
                        db.SaveChanges();
                    }
                }

                return(true);
            }
Esempio n. 13
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        public async Task <IActionResult> Rate(RateGameViewModel vm)
        {
            var currentUser = await _userManager.GetUserAsync(HttpContext.User);

            if (currentUser == null)
            {
                return(RedirectToAction("Index", "Home"));
            }
            using (var db = new GameDbContext(((Server)_server).ConnectionString))
            {
                var review = db.Reviews.FirstOrDefault(r => r.UserId.ToString().Equals(currentUser.Id) && r.Game.Name.Equals(vm.GameName));
                if (review == null)
                {
                    review = new Review
                    {
                        Id      = Guid.NewGuid(),
                        UserId  = Guid.Parse(currentUser.Id),
                        Game    = db.Games.First(g => g.Name.Equals(vm.GameName)),
                        Rating  = 0,
                        Comment = ""
                    };
                    db.Reviews.Add(review);
                }

                review.Rating  = vm.Rating;
                review.Comment = vm.Comment;

                db.SaveChanges();
            }

            return(RedirectToAction("Index", "Home"));
        }
Esempio n. 14
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        static string SaveSettings()
        {
            Console.Clear();

            var boardWidth   = 0;
            var boardHeight  = 0;
            var userCanceled = false;

            (boardWidth, userCanceled) = GetUserIntInput("Enter board width", 9, 20, 0);
            if (userCanceled)
            {
                return("");
            }

            (boardHeight, userCanceled) = GetUserIntInput("Enter board height", 9, 20, 0);
            if (userCanceled)
            {
                return("");
            }

            _settings.BoardHeight = boardHeight;
            _settings.BoardWidth  = boardWidth;

            _context.Add(_settings);
            _context.SaveChanges();
            return("");
        }
Esempio n. 15
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        public bool AddGame(string name, string image, double size, decimal price, string url, string description,
                            DateTime releaseDate)
        {
            using (var db = new GameDbContext())
            {
                if (db.Games.Any(p => p.Title == name))
                {
                    return(false);
                }

                var game = new Game
                {
                    Title          = name,
                    Description    = description,
                    ImageThumbnail = image,
                    YouTubeVideoId = url,
                    Size           = size,
                    Price          = price,
                    ReleaseDate    = releaseDate
                };

                db.Add(game);
                db.SaveChanges();
            }

            return(true);
        }
Esempio n. 16
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 /// <summary>
 /// Регистрация пользователя
 /// </summary>
 /// <param name="userName">Логин</param>
 /// <param name="password">Пароль</param>
 public void RegisterUser(string userName, string password)
 {
     _context.Users.Add(new User {
         UserName = userName, Password = password
     });
     _context.SaveChanges();
 }
        // saves new Game object in database and returns partial view with info about game and links for opponent
        public ActionResult Create(string name)
        {
            // TODO: create fail view when there is no chosenSymbol in session state
            var symbol = (Symbol) Session["ChosenSymbol"];

            var player = new Player()
            {
                Name = name,
                Symbol = symbol
            };

            var game = new Game()
            {
                Player1 = player,
                Player2 = null
            };

            using (var context = new GameDbContext())
            {
                context.Players.Add(player);
                context.Games.Add(game);
                context.SaveChanges();
            }

            return PartialView(game);
        }
        public void Can_track_an_entity_with_more_than_10_properties()
        {
            using (var testDatabase = OracleTestStore.CreateInitialized(DatabaseName))
            {
                var options = Fixture.CreateOptions(testDatabase);
                using (var context = new GameDbContext(options))
                {
                    context.Database.EnsureCreated();

                    context.Characters.Add(new PlayerCharacter(new Level {
                        Game = new Game()
                    }));

                    context.SaveChanges();
                }

                using (var context = new GameDbContext(options))
                {
                    var character = context.Characters
                                    .Include(c => c.Level.Game)
                                    .OrderBy(c => c.Id)
                                    .First();

                    Assert.NotNull(character.Game);
                    Assert.NotNull(character.Level);
                    Assert.NotNull(character.Level.Game);
                }
            }
        }
Esempio n. 19
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        public IActionResult Index(int gameid, int review)
        {
            Game reviewgame = context.Games.Single(g => g.User == GetCurrentUserAsync().Result&& g.ID == gameid);

            reviewgame.Review = review;
            context.SaveChanges();
            return(RedirectToAction("Index"));
        }
Esempio n. 20
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        /// <summary>
        /// Сохранить игру авторизованного пользователя
        /// </summary>
        /// <param name="map">Игровое поле в строковом представлении</param>
        public void SaveGame(string map)
        {
            var user = _context.Users.Single(u => u.UserName == UserName);

            user.CurrentGame = map;

            _context.SaveChanges();
        }
Esempio n. 21
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        public IActionResult Add(AddGenreViewModel addGenreViewModel)
        {
            if (ModelState.IsValid)
            {
                Genre newGenre = new Genre
                {
                    Name = addGenreViewModel.Name
                };

                context.Genres.Add(newGenre);
                context.SaveChanges();

                return(Redirect("/Genre"));
            }

            return(View(addGenreViewModel));
        }
Esempio n. 22
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 public IActionResult Delete(Game game)
 {
     using (var db = new GameDbContext())
     {
         db.Games.Remove(game);
         db.SaveChanges();
         return(RedirectToAction("Index"));
     }
 }
Esempio n. 23
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 public RedirectToPageResult OnPost()
 {
     GameEngine = new GameController(_context, GameId)
     {
         CurrentGame = { GameName = GameName }
     };
     _context.SaveChanges();
     return(RedirectToPage("../SaveGames/Index"));
 }
 private void dataGridView4_CellClick(object sender, DataGridViewCellEventArgs e)
 {
     if (e.ColumnIndex == dataGridView4.Columns["Buy"].Index)
     {
         DateTime data_aktualna = DateTime.Parse(czas_aktualny.Text);
         if (!data_aktualna.IsHoliday())
         {
             // MessageBox.Show("Row:"+(e.RowIndex + 1) + " Column: " + (e.ColumnIndex + 1) + "  Column button clicked ");
             // kup daną inwestycję
             Inwestycja inv = (Inwestycja)dataGridView4.Rows[e.RowIndex].DataBoundItem;
             //  MessageBox.Show(inv.ToString());
             //Kup inwestycję:
             var user = (from tmp in ctx.Użytkownik
                         where tmp.Hasło == userPasswd
                         select tmp).First();
             try
             {
                 int ilość = Int32.Parse(dataGridView4.Rows[e.RowIndex].Cells[dataGridView4.Columns["ilość"].Index].Value.ToString());
                 if (user.StanKonta < ilość * inv.Kurs)
                 {
                     MessageBox.Show("Brak środków");
                 }
                 else
                 {
                     Operacja operation = new Operacja()
                     {
                         Transakcja = transakcja.kupno, StempelCzasowy = Convert.ToDateTime(czas_aktualny.Text), Ilość = ilość, Inwestycja = inv
                     };
                     user.Operacja.Add(operation);
                     user.StanKonta -= ilość * inv.Kurs * inv.Przelicznik;
                     MessageBox.Show("zakupiłeś inwestycje " + inv.Nazwa);
                     //   Odśwież();
                     ctx.SaveChanges();
                 }
             }
             catch (Exception ex)
             {
                 MessageBox.Show("Uzupełnij: pole ilość" + ex);
             }
         }
     }
 }
Esempio n. 25
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        public IActionResult Add(AddGameViewModel addGameViewModel)
        {
            if (ModelState.IsValid)
            {
                GameType newGameType = context.Types.Single(g => g.ID == addGameViewModel.TypeID);
                //add the new game to my existing games
                Game newGame = new Game
                {
                    Title       = addGameViewModel.Title,
                    Description = addGameViewModel.Description,
                    Type        = newGameType
                };
                context.Games.Add(newGame);
                context.SaveChanges();

                return(Redirect("/Game"));
            }

            return(View(addGameViewModel));
        }
Esempio n. 26
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        public void Remove(string email, int id)
        {
            using (var db = new GameDbContext())
            {
                var userGame = db.UserGames.SingleOrDefault(p => p.User.Email == email && p.Game.Id == id);

                db.UserGames.Remove(userGame);

                db.SaveChanges();
            }
        }
Esempio n. 27
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        public void Clear(string email)
        {
            using (var db = new GameDbContext())
            {
                var orders = db.UserGames.Where(p => p.User.Email == email);

                db.UserGames.RemoveRange(orders);

                db.SaveChanges();
            }
        }
Esempio n. 28
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        public ActionResult CreateGame(Game game)
        {
            game.Id = Guid.NewGuid();

            using (var context = new GameDbContext())
            {
                context.Games.Add(game);

                context.SaveChanges();
            }

            return(RedirectToAction("Index"));
        }
Esempio n. 29
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 public IActionResult Edit(Game game)
 {
     using (var db = new GameDbContext())
     {
         var gameToEdit = db.Games.FirstOrDefault(t => t.Id == game.Id);
         gameToEdit.Name     = game.Name;
         gameToEdit.Price    = game.Price;
         gameToEdit.Dlc      = game.Dlc;
         gameToEdit.Platform = game.Platform;
         db.SaveChanges();
     }
     return(RedirectToAction("Index"));
 }
Esempio n. 30
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        public ActionResult Register(GameUserViewModel viewModel)
        {
            if (viewModel.Password != viewModel.ConfirmPassword)
            {
                return(View());
            }
            var gameUsers = new GameUser();

            mapper(gameUsers, viewModel);
            db.User.Add(gameUsers);
            db.SaveChanges();

            return(RedirectToAction("Login"));
        }
Esempio n. 31
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        public GameMessageId ResetCharacter(string user, string character)
        {
            if (!IsCharacterOwned(user, character))
            {
                return(GameMessageId.Error);
            }
            if (IsConnected(user))
            {
                return(GameMessageId.AccountConnected);
            }
            int resetLevel = Int32.Parse(ConfigurationManager.AppSettings["ResetLevel"]);
            int resetCap   = Int32.Parse(ConfigurationManager.AppSettings["ResetMax"]);

            using (var c = new GameDbContext())
            {
                Character ch = c.Characters.Find(character);
                //maybe not needed
                //ch = (Character)c.Entry(ch).GetDatabaseValues().ToObject();
                if (ch.cLevel < resetLevel)
                {
                    return(GameMessageId.ResetFailLevel);
                }
                else if (ch.Resets >= resetCap)
                {
                    return(GameMessageId.ResetFailCap);
                }
                else if (ch.Money < GetResetCost(ch.Resets))
                {
                    return(GameMessageId.ResetFailZen);
                }
                else
                {
                    //db.Users.Attach(updatedUser);
                    //var entry = db.Entry(updatedUser);
                    //entry.Property(e => e.Email).IsModified = true;
                    //// other changed properties
                    //db.SaveChanges();
                    ch.cLevel     = 1;
                    ch.Experience = 0;
                    ch.Money     -= GetResetCost(ch.Resets);
                    ch.MapNumber  = 0;
                    ch.MapPosX    = 182;
                    ch.MapPosY    = 128;
                    ch.Resets    += 1;
                    c.SaveChanges();
                    //c.Entry(ch).GetDatabaseValues();
                    return(GameMessageId.ResetSuccess);
                }
            }
        }
        public ActionResult Submit(int id, string name)
        {
            var symbol = (Symbol) Session["ChosenSymbol"];

            var player = new Player()
            {
                Name = name,
                Symbol = symbol
            };

            using (var context = new GameDbContext())
            {
                var game = context.Games
                    .Include(g => g.Player1)
                    .Include(g => g.Player2)
                    .SingleOrDefault(g => g.Id == id);

                if (game == null)
                {
                    game = new Game();
                    game.Player1 = player;

                    // TODO: przemyśl czy:
                    // TODO: - powinieneś trzymać referencję do DataLoader w tym obiekcie, czy tworzyć każdorazowo, gdy jest potrzebny
                    // TODO: - jw. z BasicUrlGenerator

                    context.Players.Add(player);
                    context.Games.Add(game);
                    context.SaveChanges();

                    var urlGenerator = new BasicUrlGenerator();
                    game.RefLink = urlGenerator.GetUrl(game.Id);

                    context.SaveChanges();

                    return PartialView("~/Views/NewLayout/Create.cshtml", game);
                }
                else
                {
                    game.Player2 = player;

                    context.Players.Add(player);
                    context.SaveChanges();

                    return PartialView("~/Views/NewLayout/ShowPartial.cshtml", game);
                }
            }
        }