Esempio n. 1
0
    //we initialize variables here
    void InitializeVariables()
    {
        //first we load any data is avialable
        Load();
        if (data != null)
        {
            isGameStartedFirstTime = data.getIsGameStartedFirstTime();
        }
        else
        {
            isGameStartedFirstTime = true;
        }
        if (isGameStartedFirstTime)
        {
            //when game is started for 1st time on device we set the initial values
            isGameStartedFirstTime = false;
            hiScoreSimple          = 0;
            hiScoreMedium          = 0;
            hiScoreHell            = 0;
            isMusicOn = true;

            data = new GameData_HeadGames();

            //storing data
            data.setIsGameStartedFirstTime(isGameStartedFirstTime);
            data.setIsMusicOn(isMusicOn);
            data.setHiScoreSimple(hiScoreSimple);
            data.setHiScoreMedium(hiScoreMedium);
            data.setHiScoreHell(hiScoreHell);

            Save();

            Load();
        }
        else
        {
            //getting data
            isGameStartedFirstTime = data.getIsGameStartedFirstTime();
            isMusicOn     = data.getIsMusicOn();
            hiScoreSimple = data.getHiScoreSimple();
            hiScoreMedium = data.getHiScoreMedium();
            hiScoreHell   = data.getHiScoreHell();
        }
    }
Esempio n. 2
0
    //method to load data
    public void Load()
    {
        FileStream file = null;

        try
        {
            BinaryFormatter bf = new BinaryFormatter();
            file = File.Open(Application.persistentDataPath + "/GameData.dat", FileMode.Open);//here we get saved file
            data = (GameData_HeadGames)bf.Deserialize(file);
        }
        catch (Exception e) { }
        finally
        {
            if (file != null)
            {
                file.Close();
            }
        }
    }