public Seed(GameData.plantType _type, Sprite _icon, int _range, Dictionary <Put, Put> _puts) { type = _type; icon = _icon; range = _range; puts = _puts; }
public Plant(PlantBase _plantBase) { plantBase = _plantBase; type = plantBase.type; inputs = plantBase.ArrayToDictionary(plantBase.editorInputs); outputs = plantBase.ArrayToDictionary(plantBase.editorOutputs); HP = plantBase.HP; }