Esempio n. 1
0
    void Start()
    {
        //获取物体本身
        Player = gameObject.transform;

        //获取脚本内容
        game_controller     = GameObject.Find("GameController").GetComponent <GameController_b>();
        game_controller_b_1 = GameObject.Find("GameController").GetComponent <GameController_b_1>();
        musicControlScript  = GameObject.Find("Music").GetComponent <MusicController>();

        //设置对象为待机
        animIndex = 0;
    }
Esempio n. 2
0
    void Start()
    {
        //获取脚本内容
        game_controller = GameObject.Find("GameController").GetComponent <GameController_b>();
        yanwenzi_anim   = GameObject.Find("yanwenzi6_1").GetComponent <Animator>();

        if (gameObject.name == "box")
        {
            toy_1.SetActive(false);
            toy_2.SetActive(false);
            toy_3.SetActive(false);
            toy_4.SetActive(false);
        }

        if (gameObject.name == "bookcase")
        {
            book_1.SetActive(false);
            book_2.SetActive(false);
            book_3.SetActive(false);
        }
    }