private void GameController_OnScoreChanged(object sender, GameController.ScoreChangedEventArgs eventArgs) { if (this.PropertyChanged != null) { this.PropertyChanged( this, new PropertyChangedEventArgs(nameof(CanPurchaseDoubleClicker)) ); this.PropertyChanged( this, new PropertyChangedEventArgs(nameof(CanPurchaseAutoClicker)) ); } }
private void GameController_OnScoreChanged(object sender, GameController.ScoreChangedEventArgs eventArgs) { this.OnPropertyChanged(nameof(Score)); }