Esempio n. 1
0
 public void Import(string data)
 {
     var games = _gameParser.Parse(data);
     using (var ctx = _contextFactory.Create())
     {
         var gamesInDb = ctx.Games.ToList();
         bool add = true;
         var gameComparer = new GameComparer();
         foreach (var game in games)
         {
             foreach (var gameInDb in gamesInDb)
             {
                 if (gameComparer.Equals(game, gameInDb))
                 {
                     add = false;
                     break;
                 }
             }
             if (add)
             {
                 ctx.Games.Add(game);
             }
         }
         ctx.SaveChanges();
     }
 }
Esempio n. 2
0
 static void Main()
 {
     var lines = File.ReadAllLines("data.txt").Where(x => x.Trim() != "").ToArray();
     File.WriteAllLines("data.txt", lines);
     int i = StartLine;
     var gameComparer = new GameComparer();
     using (var ctx = new LolStatModel())
     {
         var gamesInDb = ctx.Games.ToList();
         while (i < lines.Length - 1)
         {
             var level = Int32.Parse(lines[++i]);
             var champ = lines[++i];
             var map = lines[++i];
             var gameType = lines[++i];
             var kda = lines[++i].Split('/').Select(Int32.Parse).ToArray();
             var kills = kda[0];
             var deaths = kda[1];
             var assists = kda[2];
             var creepScore = Int32.Parse(lines[++i]);
             var gold = Double.Parse(lines[++i].Replace("k", "")) * 1000d;
             var timeLine = lines[++i].Split(':').Select(Int32.Parse).ToArray();
             bool overAnHour = timeLine.Length > 2;
             TimeSpan time = overAnHour
                 ? new TimeSpan(timeLine[0], timeLine[1], timeLine[2])
                 : new TimeSpan(0, timeLine[0], timeLine[1]);
             var date = DateTime.Parse(lines[++i]);
             var newGame = new Game
             {
                 Level = level,
                 Assists = assists,
                 ChampionID = ctx.Champions.Single(x => x.Name == champ).ID,
                 MapID = ctx.Maps.Single(x => x.Name == map).ID,
                 GameTypeID = ctx.GameTypes.Single(x => x.Name == gameType).ID,
                 Kills = kills,
                 Deaths = deaths,
                 Date = date,
                 CreepScore = creepScore,
                 Gold = gold,
                 Time = time
             };
             bool add = true;
             foreach (var game in gamesInDb)
             {
                 if (gameComparer.Equals(game, newGame))
                 {
                     add = false;
                     break;
                 }
             }
             if (add)
             {
                 ctx.Games.Add(newGame);
                 ctx.SaveChanges();
             }
         }
     }
 }