public override void Read(CGameCtnMediaBlockCameraPath n, GameBoxReader r, GameBoxWriter unknownW) { n.Keys = r.ReadArray(i => { var time = r.ReadSingle(); var position = r.ReadVec3(); var pitchYawRoll = r.ReadVec3(); // in radians var fov = r.ReadSingle(); var anchorRot = r.ReadBoolean(); var anchor = r.ReadInt32(); var anchorVis = r.ReadBoolean(); var target = r.ReadInt32(); var targetPosition = r.ReadVec3(); var a = r.ReadSingle(); // 1 var b = r.ReadSingle(); // -0.48 var c = r.ReadSingle(); // 0 var d = r.ReadSingle(); // 0 var e = r.ReadSingle(); return(new Key() { Time = time, Position = position, PitchYawRoll = pitchYawRoll, FOV = fov, AnchorRot = anchorRot, Anchor = anchor, AnchorVis = anchorVis, Target = target, TargetPosition = targetPosition, Unknown = new object[] { a, b, c, d, e } }); }); }
public override void Read(CGameCtnMediaBlockCameraPath n, GameBoxReader r, GameBoxWriter unknownW) { Version = r.ReadInt32(); n.Keys = r.ReadArray(i => { var time = r.ReadSingle(); var position = r.ReadVec3(); var pitchYawRoll = r.ReadVec3(); // in radians var fov = r.ReadSingle(); float?nearZ = null; if (Version >= 3) { nearZ = r.ReadSingle(); } var anchorRot = r.ReadBoolean(); var anchor = r.ReadInt32(); var anchorVis = r.ReadBoolean(); var target = r.ReadInt32(); var targetPosition = r.ReadVec3(); var unknown = r.ReadArray <float>(5).Cast <object>().ToList(); if (Version >= 4) { unknown.AddRange(r.ReadArray <int>(2).Cast <object>()); } return(new Key() { Time = time, Position = position, PitchYawRoll = pitchYawRoll, FOV = fov, NearZ = nearZ, AnchorRot = anchorRot, Anchor = anchor, AnchorVis = anchorVis, Target = target, TargetPosition = targetPosition, Unknown = unknown.Cast <object>().ToArray() }); }); }
public override void Read(CGameCtnMediaBlockCameraCustom n, GameBoxReader r, GameBoxWriter unknownW) { Version = r.ReadInt32(); n.Keys = r.ReadArray(i => { var time = r.ReadSingle(); var a = r.ReadInt32(); // 1 var anchorRot = r.ReadBoolean(); // 0 var anchor = r.ReadInt32(); // -1 if not set, 0 for local player var anchorVis = r.ReadBoolean(); // 1 var target = r.ReadInt32(); // -1 var position = r.ReadVec3(); var pitchYawRoll = r.ReadVec3(); // in radians var fov = r.ReadSingle(); var f = r.ReadInt32(); // 0 var g = r.ReadInt32(); // 0 var h = r.ReadInt32(); // 0 var zIndex = r.ReadSingle(); var leftTangent = r.ReadVec3(); var ii = r.ReadArray <float>(8); var rightTangent = r.ReadVec3(); var j = r.ReadArray <float>(8); return(new Key() { Time = time, AnchorRot = anchorRot, Anchor = anchor, AnchorVis = anchorVis, Target = target, Position = position, PitchYawRoll = pitchYawRoll, FOV = fov, ZIndex = zIndex, LeftTangent = leftTangent, RightTangent = rightTangent, Unknown = new object[] { a, f, g, h, ii, j } }); }).ToList(); }
public override void Read(CGameCtnMediaBlockFxBlurDepth n, GameBoxReader r, GameBoxWriter unknownW) { n.Keys = r.ReadArray(i => { return(new Key() { Time = r.ReadSingle(), LensSize = r.ReadSingle(), ForceFocus = r.ReadBoolean(), FocusZ = r.ReadSingle(), }); }); }
internal void Read(GameBoxReader reader) { var numFiles = reader.ReadInt32(); // With this, number of files value can be optimized if (numFiles <= 0) { Log.Write("No external nodes found, reference table completed.", ConsoleColor.Green); return; } AncestorLevel = reader.ReadInt32(); var numFolders = reader.ReadInt32(); var allFolders = new List <Folder>(); Folders = ReadRefTableFolders(numFolders); Folder[] ReadRefTableFolders(int n) { var folders = new Folder[n]; for (var i = 0; i < n; i++) { var name = reader.ReadString(); var numSubFolders = reader.ReadInt32(); var folder = new Folder(name); allFolders.Add(folder); foreach (var subFolder in ReadRefTableFolders(numSubFolders)) { folder.Folders.Add(subFolder); } folders[i] = folder; } return(folders); } Files = new List <File>(); for (var i = 0; i < numFiles; i++) { string?fileName = null; int? resourceIndex = null; bool? useFile = null; int? folderIndex = null; var flags = reader.ReadInt32(); if ((flags & 4) == 0) { fileName = reader.ReadString(); } else { resourceIndex = reader.ReadInt32(); } var nodeIndex = reader.ReadInt32(); if (Header.Version >= 5) { useFile = reader.ReadBoolean(); } if ((flags & 4) == 0) { folderIndex = reader.ReadInt32(); } var file = new File(flags, fileName, resourceIndex, nodeIndex, useFile, folderIndex); if (folderIndex.HasValue) { if (folderIndex.Value - 1 < 0) { Files.Add(file); } else { allFolders[folderIndex.Value - 1].Files.Add(file); } } } }
private static ScriptVariable ReadType(ScriptVariable type, GameBoxReader r) { switch (type.Type) { case ScriptType.Boolean: type.Value = r.ReadBoolean(true); break; case ScriptType.Integer: type.Value = r.ReadInt32(); break; case ScriptType.Real: type.Value = r.ReadSingle(); break; case ScriptType.Text: type.Value = r.ReadString(StringLengthPrefix.Byte); break; case ScriptType.Vec2: type.Value = r.ReadVec2(); break; case ScriptType.Vec3: type.Value = r.ReadVec3(); break; case ScriptType.Int3: type.Value = r.ReadInt3(); break; case ScriptType.Int2: type.Value = r.ReadInt2(); break; case ScriptType.Array: var array = (ScriptArray)type; var numElements = r.ReadByte(); if (numElements > 0) { ScriptVariable key; if (array.Reference.Key.Type == ScriptType.Void) { for (var i = 0; i < numElements; i++) { array.Elements[new ScriptVariable(ScriptType.Void) { Value = i }] = ReadType(array.Reference.Value.Clone(), r); } } else { key = ReadType(array.Reference.Key.Clone(), r); for (var i = 0; i < numElements; i++) { array.Elements[key] = ReadType(array.Reference.Value.Clone(), r); } } } break; case ScriptType.Struct: var strc = (ScriptStruct)type; for (var i = 0; i < strc.Members.Length; i++) { strc.Members[i] = ReadType(strc.Members[i], r); } break; default: throw new Exception(type.Type.ToString()); } return(type); }
public void Read(GameBoxReader r) { var classId = r.ReadUInt32(); Version = r.ReadInt32(); var typeCount = r.ReadByte(); var types = new ScriptVariable[typeCount]; for (var i = 0; i < typeCount; i++) { var varType = r.ReadByte(); switch ((ScriptType)varType) { case ScriptType.Array: types[i] = ReadScriptArray(); break; case ScriptType.Struct: types[i] = ReadScriptStruct(out int defaultLength); break; default: types[i] = new ScriptVariable((ScriptType)varType); break; } } var varCount = r.ReadByte(); var metadata = new ScriptVariable[varCount]; for (var i = 0; i < varCount; i++) { var metadataVarName = r.ReadString(StringLengthPrefix.Byte); var typeIndex = r.ReadByte(); var type = types[typeIndex]; metadata[i] = ReadType(type.Clone()); metadata[i].Name = metadataVarName; } Metadata = metadata.ToList(); var facade = r.ReadUInt32(); ScriptArray ReadScriptArray() { ScriptVariable indexVar; var indexType = r.ReadByte(); // index if ((ScriptType)indexType == ScriptType.Struct) { indexVar = ReadScriptStruct(out int defaultLength); } else { indexVar = new ScriptVariable((ScriptType)indexType); } ScriptVariable valueVar; var arrayType = r.ReadByte(); // value if ((ScriptType)arrayType == ScriptType.Array) { valueVar = ReadScriptArray(); } else if ((ScriptType)arrayType == ScriptType.Struct) { valueVar = ReadScriptStruct(out int defaultLength); } else { valueVar = new ScriptVariable((ScriptType)arrayType); } ScriptArray array = new ScriptArray(new KeyValuePair <ScriptVariable, ScriptVariable>(indexVar, valueVar)); int counterArray = 0; while (r.ReadByte() == 0) { counterArray++; } r.BaseStream.Position -= 1; array.Unknown = counterArray; return(array); } ScriptStruct ReadScriptStruct(out int defaultLength) { var strc = new ScriptStruct(); var numMembers = r.ReadByte(); var structName = r.ReadString(); strc.StructName = structName; strc.Members = new ScriptVariable[numMembers]; defaultLength = 0; for (var i = 0; i < numMembers; i++) { ScriptVariable member; var memberName = r.ReadString(); var memberType = r.ReadByte(); switch ((ScriptType)memberType) { case ScriptType.Array: member = ReadScriptArray(); break; case ScriptType.Struct: member = ReadScriptStruct(out int defLength); defaultLength += defLength; break; default: member = new ScriptVariable((ScriptType)memberType); break; } switch (member.Type) { case ScriptType.Integer: r.ReadInt32(); defaultLength += 4; break; case ScriptType.Real: r.ReadSingle(); defaultLength += 4; break; case ScriptType.Vec2: r.ReadVec2(); defaultLength += 8; break; case ScriptType.Vec3: r.ReadVec3(); defaultLength += 12; break; case ScriptType.Int3: r.ReadInt3(); defaultLength += 12; break; case ScriptType.Int2: r.ReadInt2(); defaultLength += 8; break; case ScriptType.Array: break; case ScriptType.Struct: break; default: r.ReadByte(); defaultLength += 1; break; } member.Name = memberName; strc.Members[i] = member; } int counter = 0; while (r.ReadByte() == 0) { counter++; } r.BaseStream.Position -= 1; //int counter = 0; //while (r.ReadByte() == 0) counter++; // probably size of the struct in byte count? //r.BaseStream.Position -= 1; strc.Size = defaultLength + counter; // strc.Unknown = counter; //Progress += defaultLength; return(strc); } ScriptVariable ReadType(ScriptVariable type) { switch (type.Type) { case ScriptType.Boolean: type.Value = Convert.ToBoolean(r.ReadBoolean(true)); break; case ScriptType.Integer: type.Value = r.ReadInt32(); break; case ScriptType.Real: type.Value = r.ReadSingle(); break; case ScriptType.Text: type.Value = r.ReadString(StringLengthPrefix.Byte); break; case ScriptType.Vec2: type.Value = r.ReadVec2(); break; case ScriptType.Vec3: type.Value = r.ReadVec3(); break; case ScriptType.Int3: type.Value = r.ReadInt3(); break; case ScriptType.Int2: type.Value = r.ReadInt2(); break; case ScriptType.Array: var array = type as ScriptArray; var numElements = r.ReadByte(); if (numElements > 0) { ScriptVariable key; if (array.Reference.Key.Type == ScriptType.Void) { for (var i = 0; i < numElements; i++) { array.Elements[new ScriptVariable(ScriptType.Void) { Value = i }] = ReadType(array.Reference.Value.Clone()); } } else { key = ReadType(array.Reference.Key.Clone()); for (var i = 0; i < numElements; i++) { array.Elements[key] = ReadType(array.Reference.Value.Clone()); } } } break; case ScriptType.Struct: var strc = type as ScriptStruct; for (var i = 0; i < strc.Members.Length; i++) { strc.Members[i] = ReadType(strc.Members[i]); } break; default: throw new Exception(type.Type.ToString()); } return(type); } }