Esempio n. 1
0
        private bool CheckColumn(GameBoardEventData e)
        {
            int id       = e.ID;
            int position = e.Position;

            if (position < 3 && position >= 0)
            {
                if (GetPositionID(position + 3) == id && GetPositionID(position + 6) == id)
                {
                    return(true);
                }
            }
            if (position < 6 && position >= 3)
            {
                if (GetPositionID(position - 3) == id && GetPositionID(position + 3) == id)
                {
                    return(true);
                }
            }
            if (position < 9 && position >= 6)
            {
                if (GetPositionID(position - 3) == id && GetPositionID(position - 6) == id)
                {
                    return(true);
                }
            }
            return(false);
        }
Esempio n. 2
0
        private bool CheckRown(GameBoardEventData e)
        {
            int id       = e.ID;
            int position = e.Position;

            if (e.Position % 3 == 0)
            {
                if (GetPositionID(position + 1) == id && GetPositionID(position + 2) == id)
                {
                    return(true);
                }
            }
            if (e.Position % 3 == 1)
            {
                if (GetPositionID(position - 1) == id && GetPositionID(position + 1) == id)
                {
                    return(true);
                }
            }
            if (e.Position % 3 == 2)
            {
                if (GetPositionID(position - 1) == id && GetPositionID(position - 2) == id)
                {
                    return(true);
                }
            }
            return(false);
        }
Esempio n. 3
0
 private void CheckWinner(GameBoardEventData e)
 {
     if (CheckDiagonal(e) || CheckRown(e) || CheckColumn(e))
     {
         E_BoardWinner(e.ID);
         //board.Winner = e.ID;
         return;
     }
     if (!AvailableSpaceInBoard())
     {
         E_BoardCatsGame();
         return;
     }
 }
Esempio n. 4
0
        public int VictoryLinePosition()
        {
            GameBoardEventData e = new GameBoardEventData(_pos, _ID);
            int pos = e.Position;

            if (CheckDiagonal(e))
            {
                if (GetPositionID(0) == e.ID)
                {
                    return(6);
                }
                else
                {
                    return(7);
                }
            }
            else if (CheckRown(e))
            {
                if (pos >= 6)
                {
                    return(2);
                }
                if (pos >= 3)
                {
                    return(1);
                }
                else
                {
                    return(0);
                }
            }
            else
            {
                if (pos % 3 == 0)
                {
                    return(3);
                }
                if (pos % 3 == 1)
                {
                    return(4);
                }
                else
                {
                    return(5);
                }
            }
        }
Esempio n. 5
0
        private bool CheckDiagonal(GameBoardEventData e)
        {
            int id       = e.ID;
            int position = e.Position;

            if (GetPositionID(4) != id)
            {
                return(false);
            }
            if (GetPositionID(0) == id && GetPositionID(8) == id)
            {
                return(true);
            }
            if (GetPositionID(2) == id && GetPositionID(6) == id)
            {
                return(true);
            }
            return(false);
        }
Esempio n. 6
0
        public void SetPosition(int position, char id)
        {
            if (!CheckValidPosition(position))
            {
                E_BoardPositionInvalid(this, new GameBoardEventData(position, id));
                return;
            }
            if (GetPositionID(position) != ' ')
            {
                E_BoardPositionOccupied(this, new GameBoardEventData(position, id));
                return;
            }

            GameBoardEventData e = new GameBoardEventData(position, id);

            _board[position] = id;

            _pos = position;
            _ID  = id;
            CheckWinner(e);
            E_BoardPositionChanged(this, e);
        }