public void OnReceiveMsg(AddGameMsgOrder addGameMsgOrder) { //根据id添加游戏 this.AllGames.Add(new GameViewModel(GameAccess.GetGame(addGameMsgOrder.GameId, addGameMsgOrder.GameTime), this.moduleManager, this.addgame_Aggregator, this)); send_Aggregator.GetEvent <SendMsgEvent>().Publish(MessageTypes.AGA + addGameMsgOrder.GameId); //ReceiveMsgEvent msgEvent = receive_Aggregator.GetEvent<ReceiveMsgEvent>(); //if (subscriptionToken != null) // msgEvent.Unsubscribe(subscriptionToken); }