public void TerritoryTakenOver() { territory1.Armies = 5; territory2.Armies = 5; territory1.Owner = new ApiPlayer("player1", player1Token, null); territory2.Owner = new ApiPlayer("player2", player2Token, null); testgame.BattleWasWon(territory1, territory2); territory1.Armies.Should().Be(1); territory2.Armies.Should().Be(4); territory2.Owner.Name.Should().Be(testgame.GetPlayer(player1Token).Name); }