public void TerritoryTakenOver()
 {
     territory1.Armies = 5;
     territory2.Armies = 5;
     territory1.Owner  = new ApiPlayer("player1", player1Token, null);
     territory2.Owner  = new ApiPlayer("player2", player2Token, null);
     testgame.BattleWasWon(territory1, territory2);
     territory1.Armies.Should().Be(1);
     territory2.Armies.Should().Be(4);
     territory2.Owner.Name.Should().Be(testgame.GetPlayer(player1Token).Name);
 }