public void SendGotBoxMsg()
        {
            GamaReponseMessage msg     = new GamaReponseMessage(connector.clientId, "GamaAgent", "Message from Unity", DateTime.Now.ToString());
            string             message = MsgSerialization.ToXML(msg);

            connector.Publish("replay", message);
        }
        public void sendGotBoxMsg()
        {
            GamaReponseMessage msg = new GamaReponseMessage(clientId, "GamaAgent", "Got a Box notification", DateTime.Now.ToString());

            string message = MsgSerialization.msgSerialization(msg);

            client.Publish("Gama", System.Text.Encoding.UTF8.GetBytes(message), MqttMsgBase.QOS_LEVEL_EXACTLY_ONCE, true);
            //client.Publish ("Gama", System.Text.Encoding.UTF8.GetBytes ("Good, Another box2"));
        }