public override void OnDoubleClick(Mobile from) { if (Galleon != null) { Galleon.OnDoubleClick(from); } }
public override void GetContextMenuEntries(Mobile from, List <ContextMenuEntry> list) { base.GetContextMenuEntries(from, list); if (Galleon != null) { if (Galleon.Contains(from)) { SecurityLevel level = Galleon.GetSecurityLevel(from); if (level >= SecurityLevel.Crewman) { list.Add(new EmergencyRepairEntry(this, from)); list.Add(new ShipRepairEntry(this, from)); } if (level == SecurityLevel.Captain) { list.Add(new RenameShipEntry(Galleon, from)); list.Add(new MoveTillermanEntry(this, from)); list.Add(new SecuritySettingsEntry(this, from)); list.Add(new ResetSecuritySettings(this, from)); } } else { list.Add(new DryDockEntry(Galleon, from)); } } }
public override void OnAfterDelete() { if (Galleon != null) { Galleon.Delete(); } }
public override void OnDoubleClick(Mobile from) { if (Galleon == null || !Galleon.IsOnBoard(from)) { if (Galleon.TillerMan != null) { Galleon.TillerMan.TillerManSay(502490); // You must be on the ship to open the hold. } } else if (Galleon.IsMovingShip) { if (Galleon.TillerMan != null) { Galleon.TillerMan.TillerManSay(502491); // I can not open the hold while the ship is moving. } } else { if (Galleon != null) { if (from == Galleon.Owner) { base.OnDoubleClick(from); } else if (Galleon.PlayerAccess != null) { if (Galleon.PlayerAccess.ContainsKey((PlayerMobile)from)) { if (3 <= Galleon.PlayerAccess[(PlayerMobile)from] && Galleon.PlayerAccess[(PlayerMobile)from] <= 4) { base.OnDoubleClick(from); } else if ((from.Guild == Galleon.Owner.Guild) && (from.Guild != null)) { if (3 <= Galleon.Guild && Galleon.Guild <= 4) { base.OnDoubleClick(from); } else if ((from.Party == Galleon.Owner.Party) && (from.Party != null)) { if (3 <= Galleon.Party && Galleon.Party <= 4) { base.OnDoubleClick(from); } else { if (3 <= Galleon.Public && Galleon.Public <= 4) { base.OnDoubleClick(from); } } } } } } } } }
public override bool OnDragDrop(Mobile from, Item dropped) { if (dropped is MapItem && Galleon != null && Galleon.CanCommand(from) && Galleon.Contains(from)) { Galleon.AssociateMap((MapItem)dropped); } return(false); }
public static UIElement Shape(this ObjectCategory self) { Canvas shape; switch (self) { case ObjectCategory.ThunderstruckTree: shape = new Thunderstruck(); break; case ObjectCategory.HarvestableTree: shape = new Tree(false); break; case ObjectCategory.FruitedTree: shape = new Tree(true); break; //case ObjectCategory.Uprootable: shape = new Up(); break; case ObjectCategory.ScarecrowGarden: shape = new Garden(); break; case ObjectCategory.SmallHousing: shape = new SmallHouse(); break; case ObjectCategory.Farmhouse: shape = new Farmhouse(); break; case ObjectCategory.LargeHousing: shape = new LargeHouse(); break; case ObjectCategory.HarvestablePlant: shape = new Leaf(); break; case ObjectCategory.ScarecrowFarm: shape = new Farm(); break; case ObjectCategory.HousingWorkbench: shape = new HousingWorkbench(); break; case ObjectCategory.FriendlyPlayer: shape = new PlayerShape(true); break; case ObjectCategory.EnemyPlayer: shape = new PlayerShape(false); break; case ObjectCategory.FriendlyClipper: shape = new Clipper(true); break; case ObjectCategory.EnemyClipper: shape = new Clipper(false); break; case ObjectCategory.FriendlyMerchantShip: shape = new MerchantShip(true); break; case ObjectCategory.EnemyMerchantShip: shape = new MerchantShip(false); break; case ObjectCategory.FriendlyFishingBoat: shape = new FishingShip(true); break; case ObjectCategory.EnemyFishingBoat: shape = new FishingShip(false); break; case ObjectCategory.FriendlyGalleon: shape = new Galleon(true); break; case ObjectCategory.EnemyGalleon: shape = new Galleon(false); break; case ObjectCategory.FriendlyNPC: shape = new NpcShape(true); break; case ObjectCategory.TradePack: shape = new TradePack(); break; case ObjectCategory.Treasure: shape = new Treasure(); break; case ObjectCategory.FishSchool: shape = new Fish(); break; case ObjectCategory.EnemyNPC: shape = new NpcShape(false); break; default: Ellipse dot = DrawSimpleDot(); dot.Fill = self.Color(); return dot; } //need to flip the shape because our canvas is inverted (due to game coordinate system) return Flip(shape); }
public override void GetContextMenuEntries(Mobile from, List <ContextMenuEntry> list) { base.GetContextMenuEntries(from, list); if (Galleon.GetSecurityLevel(from) >= SecurityLevel.Officer) { list.Add(new UnloadContext(this, from)); list.Add(new DismantleContext(this, from)); list.Add(new RepairContext(this, from)); } }
public List <IDamageable> FindDamageables(Mobile shooter, Point3D pnt, Map map, bool player, bool pet, bool monsters, bool seacreature, bool items) { List <IDamageable> list = new List <IDamageable>(); if (map == null || map == Map.Internal || Galleon == null) { return(list); } IPooledEnumerable eable = map.GetObjectsInRange(pnt, 0); foreach (IDamageable dam in eable.OfType <IDamageable>()) { Mobile mob = dam as Mobile; if (mob != null && (!shooter.CanBeHarmful(mob, false) || Galleon.Contains(mob))) { continue; } if (!items && dam is DamageableItem) { continue; } if (items && dam is DamageableItem && ((DamageableItem)dam).CanDamage && !Galleon.Contains(dam)) { list.Add(dam); } if (player && mob is PlayerMobile) { list.Add(mob); } if (monsters && mob is BaseCreature && !((BaseCreature)mob).Controlled && !((BaseCreature)mob).Summoned) { list.Add(mob); } if (pet && mob is BaseCreature && (((BaseCreature)mob).Controlled || ((BaseCreature)mob).Summoned)) { list.Add(mob); } if (seacreature && mob is BaseSeaChampion) { list.Add(mob); } } eable.Free(); return(list); }
public override bool CheckNonlocalLift(Mobile from, Item item) { if (Galleon == null || from == null) { return(false); } if (Galleon.GetSecurityLevel(from) >= SecurityLevel.Captain) { return(true); } return(base.CheckNonlocalLift(from, item)); }
public override bool AllowEquipFrom(Mobile from) { if (Galleon == null || from == null) { return(false); } if (Galleon.GetSecurityLevel(from) >= SecurityLevel.Captain) { return(true); } return(base.AllowEquipFrom(from)); }
public override void OnDoubleClick(Mobile from) { if (Galleon.GetSecurityLevel(from) >= SecurityLevel.Crewman) { base.OnDoubleClick(from); if (!Viewing.Contains(from)) { Viewing.Add(from); } AddAction(from, from.InRange(Location, 2) ? 1149653 : 1149654); // You are now operating the cannon. : You are too far away. ResendGump(from, TimeSpan.FromMilliseconds(500)); } }
public override void OnDoubleClick(Mobile from) { if (Galleon == null || !Galleon.IsOwner(from)) { base.OnDoubleClick(from); } else if (Galleon != null && Galleon.Contains(from)) { Galleon.BeginRename(from); } else if (Galleon != null) { Galleon.BeginDryDock(from); } }
public override void OnDoubleClick(Mobile from) { from.RevealingAction(); BaseBoat boat = BaseBoat.FindBoatAt(from, from.Map); Item mount = from.FindItemOnLayer(Layer.Mount); if (boat == null || Galleon == null || boat != Galleon) { from.SendLocalizedMessage(1116724); // You cannot pilot a ship unless you are aboard it! } else if (Galleon.GetSecurityLevel(from) < SecurityLevel.Crewman) { from.SendLocalizedMessage(1116726); // This is not your ship! } else if (Pilot != null && Pilot != from && (Galleon.GetSecurityLevel(from) < Galleon.GetSecurityLevel(Pilot) || Pilot == Galleon.Owner)) { from.SendLocalizedMessage(502221); // Someone else is already using this item. } else if (from.Flying) { from.SendLocalizedMessage(1116615); // You cannot pilot a ship while flying! } else if (from.Mounted && !(mount is BoatMountItem)) { from.SendLocalizedMessage(1010097); // You cannot use this while mounted or flying. } else if (Pilot == null && Galleon.Scuttled) { from.SendLocalizedMessage(1116725); // This ship is too damaged to sail! } else if (Pilot != null) { if (from != Pilot) // High authorized player takes control of the ship { boat.RemovePilot(from); boat.LockPilot(from); } else { boat.RemovePilot(from); } } else { boat.LockPilot(from); } }
public bool TryBound(Mobile from, BaseQuest quest) { if (from == null || Galleon == null || !Galleon.Contains(this) || quest == null) { return(false); } if (m_IsCaught) { from.SendMessage("That pirate is already bound to a ship!"); return(false); } Combatant = null; Warmode = false; m_IsCaught = true; return(true); }
public override void OnDoubleClick(Mobile from) { if (Galleon == null || from.AccessLevel > AccessLevel.Player) { base.OnDoubleClick(from); } else if (!Galleon.Contains(from)) { if (Galleon.TillerMan != null) { Galleon.TillerManSay(502490); // You must be on the ship to open the hold. } } else if (Galleon.Owner is PlayerMobile && !Galleon.Scuttled && Galleon.GetSecurityLevel(from) < SecurityLevel.Officer) { from.Say(1010436); // You do not have permission to do this. } else { base.OnDoubleClick(from); } }
public override void Delete() { if (Galleon != null) { Galleon.RemoveCannon(this); } var list = new List <PlayerMobile>(Viewing.OfType <PlayerMobile>()); foreach (var pm in list) { var gump = BaseGump.GetGump <ShipCannonGump>(pm, g => g.Cannon == this); if (gump != null) { gump.Close(); } } ColUtility.Free(list); base.Delete(); }
public override void OnDoubleClick(Mobile from) { if (Galleon.IsDriven) { Galleon.LeaveCommand(from); from.SendLocalizedMessage(1149592); //You are no longer piloting this vessel. -Dian } else if (Galleon != null && from != null) { if (!Galleon.Contains(from)) // -Dian { from.SendLocalizedMessage(1116724); //You cannot pilot a ship unless you are aboard it! -Dian return; } if (from.Mounted) { from.SendLocalizedMessage(1042146); //You cannot use this while mounted. -Dian return; } if (from.Flying) // -Dian { from.SendLocalizedMessage(1116615); //You cannot pilot a ship while flying! -Dian return; } if (from == Galleon.Owner) { from.SendLocalizedMessage(1116727); //You are now piloting this vessel. -Dian Galleon.TakeCommand(from); } else if (Galleon.PlayerAccess != null) { if (Galleon.PlayerAccess.ContainsKey((PlayerMobile)from)) { if (2 <= Galleon.PlayerAccess[(PlayerMobile)from] && Galleon.PlayerAccess[(PlayerMobile)from] <= 4) { from.SendLocalizedMessage(1116727); //You are now piloting this vessel. -Dian Galleon.TakeCommand(from); } else if ((from.Guild != null) && (from.Guild == Galleon.Owner.Guild)) { if (2 <= Galleon.Guild && Galleon.Guild <= 4) { from.SendLocalizedMessage(1116727); //You are now piloting this vessel. -Dian Galleon.TakeCommand(from); } else { from.SendLocalizedMessage(1061637); //You are not allowed to access this. -Dian } } else if ((from.Party != null) && (from.Party == Galleon.Owner.Party)) { if (2 <= Galleon.Party && Galleon.Party <= 4) { from.SendLocalizedMessage(1116727); //You are now piloting this vessel. -Dian Galleon.TakeCommand(from); } else { from.SendLocalizedMessage(1061637); //You are not allowed to access this. -Dian } } else if (2 <= Galleon.Public && Galleon.Public <= 4) { from.SendLocalizedMessage(1116727); //You are now piloting this vessel. -Dian Galleon.TakeCommand(from); } else { from.SendLocalizedMessage(1061637); //You are not allowed to access this. -Dian } } else { from.SendLocalizedMessage(1061637); //You are not allowed to access this. -Dian } } else { from.SendLocalizedMessage(1061637); //You are not allowed to access this. -Dian } } }
public override void OnDoubleClick(Mobile from) { if (Galleon != null && !Galleon.Contains(from)) { if (!(from.InRange(Location, 12))) { return; } Galleon.Refresh(); if (from == Galleon.Owner) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else if (Galleon.PlayerAccess != null) { if (Galleon.PlayerAccess.ContainsKey((PlayerMobile)from)) { if (1 <= Galleon.PlayerAccess[(PlayerMobile)from] && Galleon.PlayerAccess[(PlayerMobile)from] <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if ((Galleon.Owner != null) && (from.Guild == Galleon.Owner.Guild) && (from.Guild != null)) { if (1 <= Galleon.Guild && Galleon.Guild <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if ((Galleon.Owner != null) && (from.Party == Galleon.Owner.Party) && (from.Party != null)) { if (1 <= Galleon.Party && Galleon.Party <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if (1 <= Galleon.Public && Galleon.Public <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if ((Galleon.Owner != null) && (from.Guild == Galleon.Owner.Guild) && (from.Guild != null)) { if (1 <= Galleon.Guild && Galleon.Guild <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if ((Galleon.Owner != null) && (from.Party == Galleon.Owner.Party) && (from.Party != null)) { if (1 <= Galleon.Party && Galleon.Party <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if (1 <= Galleon.Public && Galleon.Public <= 4) { base.OnDoubleClick(from); from.MoveToWorld(Location, Map); Galleon.Embark(from); } else { from.SendLocalizedMessage(1116617); //You do not have permission to board this ship. -Dian base.OnDoubleClick(from); } } else if (Galleon != null && Galleon.Contains(from)) { Galleon.Refresh(); if (Galleon.IsDriven) { from.SendLocalizedMessage(1116610); //You can't do that while piloting a ship! -Dian return; } Map map = Map; if (map == null) { return; } int rx = 0, ry = 0; if (Side == BoatRopeSide.Port) { if (Galleon.Facing == Direction.North) { rx = 1; } else if (Galleon.Facing == Direction.South) { rx = -1; } else if (Galleon.Facing == Direction.East) { ry = 1; } else if (Galleon.Facing == Direction.West) { ry = -1; } } else if (Side == BoatRopeSide.Starboard) { if (Galleon.Facing == Direction.North) { rx = -1; } else if (Galleon.Facing == Direction.South) { rx = 1; } else if (Galleon.Facing == Direction.East) { ry = -1; } else if (Galleon.Facing == Direction.West) { ry = 1; } } for (int i = 1; i <= 12; ++i) { int x = X + (i * rx); int y = Y + (i * ry); int z; for (int j = -16; j <= 16; ++j) { z = from.Z + j; if (map.CanFit(x, y, z, 16, false, false) && !Server.Spells.SpellHelper.CheckMulti(new Point3D(x, y, z), map) && !Region.Find(new Point3D(x, y, z), map).IsPartOf(typeof(Factions.StrongholdRegion))) { if (i == 1 && j >= -2 && j <= 2) { return; } from.Location = new Point3D(x, y, z); Galleon.Disembark(from); return; } } z = map.GetAverageZ(x, y); if (map.CanFit(x, y, z, 16, false, false) && !Server.Spells.SpellHelper.CheckMulti(new Point3D(x, y, z), map) && !Region.Find(new Point3D(x, y, z), map).IsPartOf(typeof(Factions.StrongholdRegion))) { if (i == 1) { return; } from.Location = new Point3D(x, y, z); Galleon.Disembark(from); return; } } } }
public virtual void OnShipHit(object obj) { object[] list = (object[])obj; BaseGalleon target = list[0] as BaseGalleon; Point3D pnt = (Point3D)list[1]; AmmoInfo ammoInfo = list[2] as AmmoInfo; Mobile shooter = list[3] as Mobile; if (target != null && Galleon != null) { int damage = (int)(ammoInfo.GetDamage(this) * Galleon.CannonDamageMod); target.OnTakenDamage(shooter, damage); int z = target.ZSurface; if (target.TillerMan != null && target.TillerMan is IEntity) { z = ((IEntity)target.TillerMan).Z; } Direction d = Utility.GetDirection(this, pnt); int xOffset = 0; int yOffset = 0; Point3D hit = pnt; if (!ammoInfo.RequiresSurface) { switch (d) { default: case Direction.North: xOffset = Utility.RandomMinMax(-1, 1); yOffset = Utility.RandomMinMax(-2, 0); hit = new Point3D(pnt.X + xOffset, pnt.Y + yOffset, z); break; case Direction.South: xOffset = Utility.RandomMinMax(-1, 1); yOffset = Utility.RandomMinMax(0, 2); hit = new Point3D(pnt.X + xOffset, pnt.Y + yOffset, z); break; case Direction.East: xOffset = Utility.RandomMinMax(0, 2); yOffset = Utility.RandomMinMax(-1, 1); hit = new Point3D(pnt.X + xOffset, pnt.Y + yOffset, z); break; case Direction.West: xOffset = Utility.RandomMinMax(-2, 0); yOffset = Utility.RandomMinMax(-1, 1); hit = new Point3D(pnt.X + xOffset, pnt.Y + yOffset, z); break; } } Effects.SendLocationEffect(hit, target.Map, Utility.RandomBool() ? 14000 : 14013, 15, 10); Effects.PlaySound(hit, target.Map, 0x207); Mobile victim = target.Owner; if (victim != null && target.Contains(victim) && shooter.CanBeHarmful(victim, false)) { shooter.DoHarmful(victim); } else { List <Mobile> candidates = new List <Mobile>(); SecurityLevel highest = SecurityLevel.Passenger; foreach (var mob in target.GetMobilesOnBoard().OfType <PlayerMobile>().Where(pm => shooter.CanBeHarmful(pm, false))) { if (Galleon.GetSecurityLevel(mob) > highest) { candidates.Insert(0, mob); } else { candidates.Add(mob); } } if (candidates.Count > 0) { shooter.DoHarmful(candidates[0]); } else if (victim != null && shooter.IsHarmfulCriminal(victim)) { shooter.CriminalAction(false); } ColUtility.Free(candidates); } if (Galleon.Map != null) { IPooledEnumerable eable = Galleon.Map.GetItemsInRange(hit, 1); foreach (Item item in eable) { if (item is IShipCannon && !Galleon.Contains(item)) { ((IShipCannon)item).OnDamage(damage, shooter); } } eable.Free(); } } }